128 lines
4.0 KiB
Python
128 lines
4.0 KiB
Python
#!python
|
|
import os
|
|
import sys
|
|
import glob
|
|
|
|
opts = Variables([], ARGUMENTS)
|
|
|
|
# Gets the standard flags CC, CCX, etc.
|
|
env = DefaultEnvironment()
|
|
|
|
if sys.platform.startswith('linux'):
|
|
host_platform = 'linux'
|
|
elif sys.platform == 'win32' or sys.platform == 'msys':
|
|
host_platform = 'windows'
|
|
else:
|
|
raise ValueError(
|
|
'Could not detect platform automatically, please specify with '
|
|
'platform=<platform>'
|
|
)
|
|
|
|
# Define our options
|
|
opts.Add(EnumVariable('target', "Compilation target", 'debug', ['debug', 'release']))
|
|
opts.Add(EnumVariable('platform', "Compilation platform", host_platform, ['windows', 'linux']))
|
|
opts.Add(BoolVariable('use_llvm', "Use the LLVM / Clang compiler", 'no'))
|
|
opts.Add(PathVariable('target_path', 'The path where the lib is installed.', 'gdnative/'))
|
|
opts.Add(PathVariable('target_name', 'The library name.', 'libgdnative', PathVariable.PathAccept))
|
|
|
|
opts.Add(EnumVariable(
|
|
'bits',
|
|
'Target platform bits',
|
|
'64',
|
|
['64']
|
|
))
|
|
|
|
# Local dependency paths, adapt them to your setup
|
|
godot_headers_path = "godot-cpp/godot-headers/"
|
|
cpp_bindings_path = "godot-cpp/"
|
|
cpp_library = "libgodot-cpp"
|
|
|
|
# Updates the environment with the option variables.
|
|
opts.Update(env)
|
|
|
|
# Process some arguments
|
|
if env['use_llvm']:
|
|
env['CC'] = 'clang'
|
|
env['CXX'] = 'clang++'
|
|
|
|
# For the reference:
|
|
# - CCFLAGS are compilation flags shared between C and C++
|
|
# - CFLAGS are for C-specific compilation flags
|
|
# - CXXFLAGS are for C++-specific compilation flags
|
|
# - CPPFLAGS are for pre-processor flags
|
|
# - CPPDEFINES are for pre-processor defines
|
|
# - LINKFLAGS are for linking flags
|
|
|
|
# Check our platform specifics
|
|
if env['platform'] == 'linux':
|
|
env['target_path'] += 'linux.' + env['bits'] + '/'
|
|
cpp_library += '.linux'
|
|
env.Append(CCFLAGS=['-fPIC'])
|
|
env.Append(CXXFLAGS=['-std=c++17'])
|
|
if env['target'] == 'debug':
|
|
env.Append(CCFLAGS=['-g3', '-Og'])
|
|
else:
|
|
env.Append(CCFLAGS=['-g', '-O3'])
|
|
env.Append(CPPDEFINES=['NDEBUG'])
|
|
|
|
env.Append(CCFLAGS=['-m64'])
|
|
env.Append(LINKFLAGS=['-m64'])
|
|
|
|
env['target_name'] += '.so'
|
|
|
|
elif env['platform'] == "windows":
|
|
env['CC'] = 'x86_64-w64-mingw32-gcc'
|
|
env['CXX'] = 'x86_64-w64-mingw32-g++'
|
|
env['AR'] = "x86_64-w64-mingw32-ar"
|
|
env['RANLIB'] = "x86_64-w64-mingw32-ranlib"
|
|
env['LINK'] = "x86_64-w64-mingw32-g++"
|
|
env['target_path'] += 'windows.' + env['bits'] + '/'
|
|
cpp_library += '.windows'
|
|
# This makes sure to keep the session environment variables on windows,
|
|
# that way you can run scons in a vs 2017 prompt and it will find all the required tools
|
|
env.Append(ENV=os.environ)
|
|
|
|
env.Append(LINKFLAGS=[
|
|
'--static',
|
|
'-Wl,--no-undefined',
|
|
'-static-libgcc',
|
|
'-static-libstdc++',
|
|
])
|
|
|
|
env.Append(CPPDEFINES=['WIN32', '_WIN32', '_WINDOWS', '_CRT_SECURE_NO_WARNINGS'])
|
|
#env.Append(CCFLAGS=['-W3', '-GR'])
|
|
if env['target'] == 'debug':
|
|
env.Append(CPPDEFINES=['_DEBUG'])
|
|
#env.Append(CCFLAGS=['-EHsc', '-MDd', '-ZI'])
|
|
env.Append(LINKFLAGS=['-DEBUG'])
|
|
else:
|
|
env.Append(CPPDEFINES=['NDEBUG'])
|
|
#env.Append(CCFLAGS=['-O2', '-EHsc', '-MD'])
|
|
env.Append(CCFLAGS=['-O2'])
|
|
|
|
env['target_name'] += '.dll'
|
|
|
|
if env['target'] == 'debug':
|
|
cpp_library += '.debug'
|
|
else:
|
|
cpp_library += '.release'
|
|
|
|
cpp_library += '.' + str(env['bits'])
|
|
|
|
# make sure our binding library is properly includes
|
|
env.Append(CPPPATH=['.', godot_headers_path, cpp_bindings_path + 'include/', cpp_bindings_path + 'include/core/', cpp_bindings_path + 'include/gen/'])
|
|
env.Append(LIBPATH=[cpp_bindings_path + 'bin/'])
|
|
env.Append(LIBS=[cpp_library])
|
|
|
|
# tweak this if you want to use different folders, or more folders, to store your source code in.
|
|
env.Append(CPPPATH=['src/'])
|
|
sources = glob.glob('src/**/*.cpp', recursive=True)
|
|
sources += glob.glob('src/**/*.c', recursive=True)
|
|
|
|
library = env.SharedLibrary(target=env['target_path'] + env['target_name'] , source=sources)
|
|
|
|
Default(library)
|
|
|
|
# Generates help for the -h scons option.
|
|
Help(opts.GenerateHelpText(env))
|