alai/godot/levels/Prototype.tscn

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[gd_scene load_steps=8 format=2]
[ext_resource path="res://CameraLimit.gdns" type="Script" id=1]
[ext_resource path="res://characters/player/Player.tscn" type="PackedScene" id=2]
[ext_resource path="res://levels/Prototype.tmx" type="PackedScene" id=3]
[ext_resource path="res://assets/backgrounds/mountains.png" type="Texture" id=4]
[ext_resource path="res://collectables/coin/Coin.tscn" type="PackedScene" id=5]
[ext_resource path="res://assets/coin.png" type="Texture" id=6]
[sub_resource type="StyleBoxFlat" id=1]
bg_color = Color( 0, 0, 0, 0.541176 )
[node name="Prototype" type="Node2D"]
[node name="Player" parent="." instance=ExtResource( 2 )]
collision_layer = 5
[node name="Camera2D" type="Camera2D" parent="Player"]
current = true
limit_left = 0
limit_top = 0
limit_right = 512
limit_bottom = 288
drag_margin_h_enabled = true
drag_margin_v_enabled = true
__meta__ = {
"_edit_bone_": true
}
[node name="VisibilityNotifier2D" type="VisibilityNotifier2D" parent="Player/Camera2D"]
rect = Rect2( 0, 0, 24, 24 )
[node name="ParallaxBackground" type="ParallaxBackground" parent="."]
[node name="ParallaxLayer" type="ParallaxLayer" parent="ParallaxBackground"]
motion_scale = Vector2( 0.2, 0.1 )
motion_offset = Vector2( 0, -288 )
motion_mirroring = Vector2( 528, 0 )
[node name="Sprite" type="Sprite" parent="ParallaxBackground/ParallaxLayer"]
texture = ExtResource( 4 )
centered = false
[node name="Map" type="Node2D" parent="."]
[node name="Prototype" parent="Map" instance=ExtResource( 3 )]
script = ExtResource( 1 )
[node name="coin" parent="." instance=ExtResource( 5 )]
position = Vector2( 72, 450 )
[node name="coin2" parent="." instance=ExtResource( 5 )]
position = Vector2( 234, 450 )
[node name="CoinHUD" type="CanvasLayer" parent="."]
[node name="Panel" type="Panel" parent="CoinHUD"]
margin_left = 144.0
margin_top = 18.0
margin_right = 288.0
margin_bottom = 54.0
custom_styles/panel = SubResource( 1 )
[node name="TextureRect" type="TextureRect" parent="CoinHUD"]
margin_left = 144.0
margin_top = 18.0
margin_right = 184.0
margin_bottom = 58.0
texture = ExtResource( 6 )
[node name="Label" type="Label" parent="CoinHUD"]
margin_left = 198.0
margin_top = 18.0
margin_right = 238.0
margin_bottom = 36.0
text = "X"
[node name="Coins" type="Label" parent="CoinHUD"]
margin_left = 216.0
margin_top = 18.0
margin_right = 256.0
margin_bottom = 32.0
text = "##"
[connection signal="ready" from="CoinHUD" to="Player" method="_on_CoinHUD_ready"]