alai/src/coin/CoinCounter.h

61 lines
1.4 KiB
C++

#ifndef ALAI_COIN_COIN_COUNTER_H
#define ALAI_COIN_COIN_COUNTER_H
#include <Godot.hpp>
#include <Label.hpp>
namespace alai
{
/**
* @brief This class controls what happens when the Coin is in the collected .
*
*/
class CoinCounter : public godot::Label
{
GODOT_CLASS(CoinCounter, godot::Label)
private:
uint8_t coins;
public:
/**
* @brief This method registers classes with Godot.
*
* @details This method registers methods, properties, and signals with the Godot engine.
*/
static void _register_methods();
/**
* @brief Construct a new CoinCounter object.
*
*/
CoinCounter();
/**
* @brief Destroy the CoinCounter object.
*
*/
~CoinCounter();
/**
* @brief Initialize the class from Godot.
*
* @details This method is called just once when the Godot engine connects to the instance of the class.
*/
void _init();
/**
* @brief Called when the collected of the coin is entered.
*
*/
void _on_CoinHUD_ready();
void _on_coin_collected(int amount);
void _ready();
};
}
#endif