alai/godot/characters/player/Player.gdns

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[gd_resource type="NativeScript" load_steps=2 format=2]
[sub_resource type="GDNativeLibrary" id=1]
symbol_prefix = "godot_player"
entry/Windows.64 = "res://gdnative/windows.64/libalai.dll"
entry/X11.64 = "res://gdnative/linux.64/libalai.so"
dependency/Windows.64 = [ ]
dependency/X11.64 = [ ]
[resource]
resource_name = "Player"
class_name = "Player"
library = SubResource( 1 )