alai/godot/addons/vnen.tiled_importer/tiled_import_plugin.gd

149 lines
3.9 KiB
GDScript

# The MIT License (MIT)
#
# Copyright (c) 2018 George Marques
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in all
# copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
tool
extends EditorImportPlugin
enum { PRESET_DEFAULT, PRESET_PIXEL_ART }
const TiledMapReader = preload("tiled_map_reader.gd")
func get_importer_name():
return "vnen.tiled_importer"
func get_visible_name():
return "Scene from Tiled"
func get_recognized_extensions():
if ProjectSettings.get_setting("tiled_importer/enable_json_format"):
return ["json", "tmx"]
else:
return ["tmx"]
func get_save_extension():
return "scn"
func get_priority():
return 1
func get_import_order():
return 101
func get_resource_type():
return "PackedScene"
func get_preset_count():
return 2
func get_preset_name(preset):
match preset:
PRESET_DEFAULT: return "Default"
PRESET_PIXEL_ART: return "Pixel Art"
func get_import_options(preset):
return [
{
"name": "custom_properties",
"default_value": true
},
{
"name": "tile_metadata",
"default_value": false
},
{
"name": "uv_clip",
"default_value": true
},
{
"name": "y_sort",
"default_value": true
},
{
"name": "image_flags",
"default_value": 0 if preset == PRESET_PIXEL_ART else Texture.FLAGS_DEFAULT,
"property_hint": PROPERTY_HINT_FLAGS,
"hint_string": "Mipmaps,Repeat,Filter,Anisotropic,sRGB,Mirrored Repeat"
},
{
"name": "collision_layer",
"default_value": 1,
"property_hint": PROPERTY_HINT_LAYERS_2D_PHYSICS
},
{
"name": "collision_mask",
"default_value": 1,
"property_hint": PROPERTY_HINT_LAYERS_2D_PHYSICS
},
{
"name": "embed_internal_images",
"default_value": true if preset == PRESET_PIXEL_ART else false
},
{
"name": "save_tiled_properties",
"default_value": false
},
{
"name": "add_background",
"default_value": true
},
{
"name": "post_import_script",
"default_value": "",
"property_hint": PROPERTY_HINT_FILE,
"hint_string": "*.gd;GDScript"
}
]
func get_option_visibility(option, options):
return true
func import(source_file, save_path, options, r_platform_variants, r_gen_files):
var map_reader = TiledMapReader.new()
var scene = map_reader.build(source_file, options)
if typeof(scene) != TYPE_OBJECT:
# Error happened
return scene
# Post imports script
if not options.post_import_script.empty():
var script = load(options.post_import_script)
if not script or not script is GDScript:
printerr("Post import script is not a GDScript.")
return ERR_INVALID_PARAMETER
script = script.new()
if not script.has_method("post_import"):
printerr("Post import script does not have a 'post_import' method.")
return ERR_INVALID_PARAMETER
scene = script.post_import(scene)
if not scene or not scene is Node2D:
printerr("Invalid scene returned from post import script.")
return ERR_INVALID_DATA
var packed_scene = PackedScene.new()
packed_scene.pack(scene)
return ResourceSaver.save("%s.%s" % [save_path, get_save_extension()], packed_scene)