alai/godot/shaders/crt/crt.tscn

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[gd_scene load_steps=2 format=2]
[ext_resource path="res://shaders/crt/crt.tres" type="Material" id=1]
[node name="CRT" type="CanvasLayer"]
[node name="ColorRect" type="ColorRect" parent="."]
material = ExtResource( 1 )
anchor_right = 1.0
anchor_bottom = 1.0
mouse_filter = 2