alai/godot/assets/sounds/died.wav.import

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[remap]
importer="wav"
type="AudioStreamSample"
path="res://.import/died.wav-fc4528ad616bbce5115ae092cb80d346.sample"
[deps]
source_file="res://assets/sounds/died.wav"
dest_files=[ "res://.import/died.wav-fc4528ad616bbce5115ae092cb80d346.sample" ]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=0