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addons/vnen.tiled_importer
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update tiled importer and fix camera bounds to work with it
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2022-07-06 18:03:25 -04:00 |
assets
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add sounds and adjust music
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2022-07-26 23:14:21 -04:00 |
characters
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lower default volume
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2022-08-28 01:54:45 -04:00 |
collectables/coin
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Added two states, collected and not collected
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2022-06-11 00:26:11 -04:00 |
gdnative
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add state machine and have player use it
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2022-04-11 13:30:51 -04:00 |
goal
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changes to coinHUD
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2022-08-01 15:05:09 -04:00 |
gui
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refactor game over screen
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2022-08-30 23:58:02 -04:00 |
GUI
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fix incorrect method name
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2022-08-28 01:25:50 -04:00 |
hud
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ignore delta since we don't use it
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2022-08-26 13:48:39 -04:00 |
levels
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lower default volume
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2022-08-28 01:54:45 -04:00 |
monitor
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set coins and points back to 0 on start
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2022-08-29 21:44:08 -04:00 |
parallax
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update maps and tilesets
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2022-04-16 20:04:15 -04:00 |
shaders/crt
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add CRT shader
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2022-08-03 21:38:13 -04:00 |
state_machine
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fix incorrect gdnative resource
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2022-04-13 01:10:40 -04:00 |
tilesets
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update level2
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2022-04-19 23:48:49 -04:00 |
alai.tiled-project
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rename tiled file name
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2022-04-16 20:04:15 -04:00 |
CameraLimit.gdns
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add camera limit script
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2022-04-20 11:48:11 -04:00 |
Event.gdns
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add event bus
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2022-08-27 18:10:36 -04:00 |
icon.png
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prototype
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2022-04-05 14:51:59 -04:00 |
icon.png.import
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reimport icon as lossless 2D pixel art
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2022-04-06 22:50:07 -04:00 |
Main.gdns
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add state machine and have player use it
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2022-04-11 13:30:51 -04:00 |
Main.tscn
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refactor game over screen
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2022-08-30 23:58:02 -04:00 |
project.godot
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Merge branch 'develop' into feature/Coin
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2022-08-27 18:17:58 -04:00 |