[gd_scene load_steps=10 format=2] [ext_resource path="res://characters/enemies/shelly/Shelly.tscn" type="PackedScene" id=1] [ext_resource path="res://collectables/coin/Coin.tscn" type="PackedScene" id=2] [ext_resource path="res://goal/Goal.tscn" type="PackedScene" id=3] [ext_resource path="res://hud/CoinHUD.tscn" type="PackedScene" id=4] [ext_resource path="res://characters/player/Player.tscn" type="PackedScene" id=5] [ext_resource path="res://assets/music/prototype_r.ogg" type="AudioStream" id=6] [ext_resource path="res://assets/backgrounds/hills.png" type="Texture" id=7] [ext_resource path="res://levels/TestLevel.tmx" type="PackedScene" id=8] [ext_resource path="res://CameraLimit.gdns" type="Script" id=9] [node name="TestLevel" type="Node2D"] [node name="Player" parent="." instance=ExtResource( 5 )] position = Vector2( 36, 498 ) collision_layer = 5 [node name="Camera2D" type="Camera2D" parent="Player"] current = true limit_left = 0 limit_top = 0 limit_right = 512 limit_bottom = 288 drag_margin_h_enabled = true drag_margin_v_enabled = true __meta__ = { "_edit_bone_": true } [node name="VisibilityNotifier2D" type="VisibilityNotifier2D" parent="Player/Camera2D"] rect = Rect2( 0, 0, 24, 24 ) [node name="ParallaxBackground" type="ParallaxBackground" parent="."] [node name="ParallaxLayer" type="ParallaxLayer" parent="ParallaxBackground"] motion_scale = Vector2( 0.2, 0.1 ) motion_offset = Vector2( 0, -288 ) motion_mirroring = Vector2( 528, 0 ) [node name="Sprite" type="Sprite" parent="ParallaxBackground/ParallaxLayer"] texture = ExtResource( 7 ) centered = false [node name="Map" type="Node2D" parent="."] [node name="TestLevel" parent="Map" instance=ExtResource( 8 )] script = ExtResource( 9 ) [node name="CoinHUD" parent="." instance=ExtResource( 4 )] [node name="Coins" type="Node" parent="."] [node name="Coin" parent="Coins" instance=ExtResource( 2 )] position = Vector2( 144, 504 ) [node name="Coin5" parent="Coins" instance=ExtResource( 2 )] position = Vector2( 270, 468 ) [node name="Coin7" parent="Coins" instance=ExtResource( 2 )] position = Vector2( 216, 504 ) [node name="Coin8" parent="Coins" instance=ExtResource( 2 )] position = Vector2( 459, 468 ) [node name="Coin9" parent="Coins" instance=ExtResource( 2 )] position = Vector2( 560, 468 ) [node name="BGM" type="AudioStreamPlayer" parent="."] stream = ExtResource( 6 ) volume_db = -25.0 autoplay = true [node name="Goal" parent="." instance=ExtResource( 3 )] position = Vector2( 656, 504 ) [node name="Enemies" type="Node" parent="."] [node name="Shelly" parent="Enemies" instance=ExtResource( 1 )] position = Vector2( 379, 510 ) [node name="Shelly2" parent="Enemies" instance=ExtResource( 1 )] position = Vector2( 628, 510 )