#include "coin/CoinCounter.h" #include using namespace godot; void CoinCounter::_register_methods() { register_method("_state_enter", &CoinCounter::_state_enter); register_method("_state_exit", &CoinCounter::_state_exit); register_method("_on_body_entered", &CoinCounter::_on_CoinHUD_ready); } CoinCounter::CoinCounter() { } CoinCounter::~CoinCounter() { } void CoinCounter::_init() { } void CoinCounter::_state_enter() { } void CoinCounter::_state_exit() { } void CoinCounter::_on_CoinHUD_ready() { get_node("Coins").text() = "hola"; }