[gd_scene load_steps=5 format=2] [ext_resource path="res://characters/player/sprites/green.tres" type="SpriteFrames" id=1] [ext_resource path="res://characters/player/states/Idle.gdns" type="Script" id=2] [ext_resource path="res://characters/player/Player.gdns" type="Script" id=3] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 7, 11.5 ) [node name="Player" type="KinematicBody2D"] script = ExtResource( 3 ) [node name="AnimatedSprite" type="AnimatedSprite" parent="."] frames = ExtResource( 1 ) animation = "idle" centered = false [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2( 12, 12.5 ) shape = SubResource( 1 ) [node name="StateMachine" type="Node" parent="."] [node name="Idle" type="Node" parent="StateMachine"] script = ExtResource( 2 ) [node name="Move" type="Node" parent="StateMachine"] [node name="Jump" type="Node" parent="StateMachine"] [node name="DoubleJump" type="Node" parent="StateMachine"] [node name="Fall" type="Node" parent="StateMachine"]