[gd_scene load_steps=5 format=2] [ext_resource path="res://assets/characters/characters.png" type="Texture" id=1] [sub_resource type="AtlasTexture" id=1] atlas = ExtResource( 1 ) region = Rect2( 192, 0, 24, 24 ) [sub_resource type="SpriteFrames" id=2] animations = [ { "frames": [ SubResource( 1 ) ], "loop": true, "name": "default", "speed": 5.0 } ] [sub_resource type="CircleShape2D" id=3] radius = 9.05539 [node name="Spikeball" type="KinematicBody2D"] [node name="AnimatedSprite" type="AnimatedSprite" parent="."] frames = SubResource( 2 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource( 3 )