[gd_scene load_steps=15 format=2] [ext_resource path="res://CameraLimit.gdns" type="Script" id=1] [ext_resource path="res://characters/player/Player.tscn" type="PackedScene" id=2] [ext_resource path="res://levels/PrototypeR.tmx" type="PackedScene" id=3] [ext_resource path="res://assets/backgrounds/hills.png" type="Texture" id=4] [ext_resource path="res://hud/CoinHUD.tscn" type="PackedScene" id=5] [ext_resource path="res://collectables/coin/Coin.tscn" type="PackedScene" id=6] [ext_resource path="res://assets/music/prototype_r.ogg" type="AudioStream" id=7] [ext_resource path="res://goal/Goal.tscn" type="PackedScene" id=8] [ext_resource path="res://characters/enemies/blockface/Blockface.tscn" type="PackedScene" id=9] [ext_resource path="res://characters/enemies/shelly/Shelly.tscn" type="PackedScene" id=10] [ext_resource path="res://characters/enemies/dreadtooth/Dreadtooth.tscn" type="PackedScene" id=11] [ext_resource path="res://characters/enemies/spikeball/Spikeball.tscn" type="PackedScene" id=12] [ext_resource path="res://characters/enemies/super_shelly/SuperShelly.tscn" type="PackedScene" id=13] [ext_resource path="res://characters/enemies/blightwing/Blightwing.tscn" type="PackedScene" id=14] [node name="PrototypeR" type="Node2D"] [node name="Player" parent="." instance=ExtResource( 2 )] position = Vector2( 36, 444 ) collision_layer = 5 [node name="Camera2D" type="Camera2D" parent="Player"] current = true limit_left = 0 limit_top = 0 limit_right = 512 limit_bottom = 288 drag_margin_h_enabled = true drag_margin_v_enabled = true __meta__ = { "_edit_bone_": true } [node name="VisibilityNotifier2D" type="VisibilityNotifier2D" parent="Player/Camera2D"] rect = Rect2( 0, 0, 24, 24 ) [node name="ParallaxBackground" type="ParallaxBackground" parent="."] [node name="ParallaxLayer" type="ParallaxLayer" parent="ParallaxBackground"] motion_scale = Vector2( 0.2, 0.1 ) motion_offset = Vector2( 0, -288 ) motion_mirroring = Vector2( 528, 0 ) [node name="Sprite" type="Sprite" parent="ParallaxBackground/ParallaxLayer"] texture = ExtResource( 4 ) centered = false [node name="Map" type="Node2D" parent="."] [node name="PrototypeR" parent="Map" instance=ExtResource( 3 )] script = ExtResource( 1 ) [node name="CoinHUD" parent="." instance=ExtResource( 5 )] [node name="Coins" type="Node" parent="."] [node name="Coin" parent="Coins" instance=ExtResource( 6 )] position = Vector2( 270, 432 ) [node name="Coin2" parent="Coins" instance=ExtResource( 6 )] position = Vector2( 846, 252 ) [node name="Coin3" parent="Coins" instance=ExtResource( 6 )] position = Vector2( 1278, 342 ) [node name="Coin4" parent="Coins" instance=ExtResource( 6 )] position = Vector2( 1278, 180 ) [node name="Coin9" parent="Coins" instance=ExtResource( 6 )] position = Vector2( 1278, 108 ) [node name="Coin10" parent="Coins" instance=ExtResource( 6 )] position = Vector2( 1800, 378 ) [node name="Coin11" parent="Coins" instance=ExtResource( 6 )] position = Vector2( 1872, 378 ) [node name="Coin12" parent="Coins" instance=ExtResource( 6 )] position = Vector2( 1836, 315 ) [node name="Coin5" parent="Coins" instance=ExtResource( 6 )] position = Vector2( 522, 270 ) [node name="Coin6" parent="Coins" instance=ExtResource( 6 )] position = Vector2( 990, 324 ) [node name="Coin13" parent="Coins" instance=ExtResource( 6 )] position = Vector2( 1134, 414 ) [node name="Coin7" parent="Coins" instance=ExtResource( 6 )] position = Vector2( 468, 306 ) [node name="Coin8" parent="Coins" instance=ExtResource( 6 )] position = Vector2( 576, 306 ) [node name="BGM" type="AudioStreamPlayer" parent="."] stream = ExtResource( 7 ) volume_db = -25.0 autoplay = true [node name="Goal" parent="." instance=ExtResource( 8 )] position = Vector2( 2052, 396 ) [node name="Enemies" type="Node" parent="."] [node name="Blockface" parent="Enemies" instance=ExtResource( 9 )] position = Vector2( 531, 228 ) [node name="Blockface2" parent="Enemies" instance=ExtResource( 9 )] position = Vector2( 1287, 72 ) [node name="Shelly" parent="Enemies" instance=ExtResource( 10 )] position = Vector2( 918, 258 ) [node name="Shelly2" parent="Enemies" instance=ExtResource( 10 )] position = Vector2( 612, 360 ) [node name="Dreadtooth" parent="Enemies" instance=ExtResource( 11 )] position = Vector2( 1337, 217 ) [node name="Spikeball" parent="Enemies" instance=ExtResource( 12 )] position = Vector2( 1458, 336 ) [node name="Spikeball2" parent="Enemies" instance=ExtResource( 12 )] position = Vector2( 1428, 348 ) [node name="Spikeball3" parent="Enemies" instance=ExtResource( 12 )] position = Vector2( 1845, 366 ) [node name="SuperShelly" parent="Enemies" instance=ExtResource( 13 )] position = Vector2( 1962, 432 ) [node name="Blightwing" parent="Enemies" instance=ExtResource( 14 )] position = Vector2( 1206, 450 ) follow_path = true [node name="Path" type="Node2D" parent="Enemies/Blightwing"] [node name="Node2D" type="Node2D" parent="Enemies/Blightwing/Path"] position = Vector2( -126, 0 ) [node name="Blightwing2" parent="Enemies" instance=ExtResource( 14 )] position = Vector2( 1846, 324 ) follow_path = true [node name="Path" type="Node2D" parent="Enemies/Blightwing2"] [node name="Node2D" type="Node2D" parent="Enemies/Blightwing2/Path"] position = Vector2( -36, 63 ) [node name="Node2D2" type="Node2D" parent="Enemies/Blightwing2/Path"] position = Vector2( 36, 63 )