[gd_resource type="NativeScript" load_steps=2 format=2] [sub_resource type="GDNativeLibrary" id=1] symbol_prefix = "godot_player" entry/Windows.64 = "res://gdnative/windows.64/libalai.dll" entry/X11.64 = "res://gdnative/linux.64/libalai.so" dependency/Windows.64 = [ ] dependency/X11.64 = [ ] [resource] resource_name = "Player" class_name = "Player" library = SubResource( 1 )