[gd_resource type="ShaderMaterial" load_steps=2 format=2] [ext_resource path="res://shaders/crt/crt.shader" type="Shader" id=1] [resource] shader = ExtResource( 1 ) shader_param/resolution = Vector2( 1280, 720 ) shader_param/show_curve = false shader_param/show_vignette = false shader_param/show_horizontal_scan_lines = true shader_param/show_vertical_scan_lines = false shader_param/gray_scale = false shader_param/curvature_x_amount = 6.0 shader_param/curvature_y_amount = 6.0 shader_param/corner_color = Color( 0, 0, 0, 1 ) shader_param/vignette_size = 4.0 shader_param/vignette_opacity = 1.0