[gd_scene load_steps=8 format=2] [ext_resource path="res://CameraLimit.gdns" type="Script" id=1] [ext_resource path="res://characters/player/Player.tscn" type="PackedScene" id=2] [ext_resource path="res://levels/Prototype.tmx" type="PackedScene" id=3] [ext_resource path="res://assets/backgrounds/mountains.png" type="Texture" id=4] [ext_resource path="res://collectables/coin/Coin.tscn" type="PackedScene" id=5] [ext_resource path="res://assets/coin.png" type="Texture" id=6] [sub_resource type="StyleBoxFlat" id=1] bg_color = Color( 0, 0, 0, 0.541176 ) [node name="Prototype" type="Node2D"] [node name="Player" parent="." instance=ExtResource( 2 )] collision_layer = 5 [node name="Camera2D" type="Camera2D" parent="Player"] current = true limit_left = 0 limit_top = 0 limit_right = 512 limit_bottom = 288 drag_margin_h_enabled = true drag_margin_v_enabled = true __meta__ = { "_edit_bone_": true } [node name="VisibilityNotifier2D" type="VisibilityNotifier2D" parent="Player/Camera2D"] rect = Rect2( 0, 0, 24, 24 ) [node name="ParallaxBackground" type="ParallaxBackground" parent="."] [node name="ParallaxLayer" type="ParallaxLayer" parent="ParallaxBackground"] motion_scale = Vector2( 0.2, 0.1 ) motion_offset = Vector2( 0, -288 ) motion_mirroring = Vector2( 528, 0 ) [node name="Sprite" type="Sprite" parent="ParallaxBackground/ParallaxLayer"] texture = ExtResource( 4 ) centered = false [node name="Map" type="Node2D" parent="."] [node name="Prototype" parent="Map" instance=ExtResource( 3 )] script = ExtResource( 1 ) [node name="coin" parent="." instance=ExtResource( 5 )] position = Vector2( 72, 450 ) [node name="coin2" parent="." instance=ExtResource( 5 )] position = Vector2( 234, 450 ) [node name="CoinHUD" type="CanvasLayer" parent="."] [node name="Panel" type="Panel" parent="CoinHUD"] margin_left = 144.0 margin_top = 18.0 margin_right = 288.0 margin_bottom = 54.0 custom_styles/panel = SubResource( 1 ) [node name="TextureRect" type="TextureRect" parent="CoinHUD"] margin_left = 144.0 margin_top = 18.0 margin_right = 184.0 margin_bottom = 58.0 texture = ExtResource( 6 ) [node name="Label" type="Label" parent="CoinHUD"] margin_left = 198.0 margin_top = 18.0 margin_right = 238.0 margin_bottom = 36.0 text = "X" [node name="Coins" type="Label" parent="CoinHUD"] margin_left = 216.0 margin_top = 18.0 margin_right = 256.0 margin_bottom = 32.0 text = "##" [connection signal="ready" from="CoinHUD/Coins" to="Player" method="_on_CoinHUD_ready"]