develop #50
BIN
godot/assets/sounds/victory.wav
(Stored with Git LFS)
Normal file
BIN
godot/assets/sounds/victory.wav
(Stored with Git LFS)
Normal file
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godot/assets/sounds/victory.wav.import
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godot/assets/sounds/victory.wav.import
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/victory.wav-652e970b8418d2fc380cb882ddb39b3d.sample"
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[deps]
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source_file="res://assets/sounds/victory.wav"
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dest_files=[ "res://.import/victory.wav-652e970b8418d2fc380cb882ddb39b3d.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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