feature/Prototype_R_LEVEL #47
@ -1,7 +1,7 @@
|
||||
[gd_scene load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://Main.gdns" type="Script" id=1]
|
||||
[ext_resource path="res://levels/Prototype.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://levels/PrototypeR.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://GUI/GameOver.tscn" type="PackedScene" id=3]
|
||||
|
||||
[node name="Main" type="Node"]
|
||||
|
@ -14,7 +14,6 @@
|
||||
collision_layer = 5
|
||||
|
||||
[node name="Camera2D" type="Camera2D" parent="Player"]
|
||||
current = true
|
||||
limit_left = 0
|
||||
limit_top = 0
|
||||
limit_right = 512
|
||||
|
19
godot/levels/PrototypeR.tmx
Normal file
19
godot/levels/PrototypeR.tmx
Normal file
@ -0,0 +1,19 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<map version="1.8" tiledversion="1.8.6" orientation="orthogonal" renderorder="right-down" width="120" height="32" tilewidth="18" tileheight="18" infinite="0" nextlayerid="4" nextobjectid="1">
|
||||
<tileset firstgid="1" source="../tilesets/tiles.tsx"/>
|
||||
<layer id="3" name="Background" width="120" height="32">
|
||||
<data encoding="base64" compression="zstd">
|
||||
KLUv/WAAO9UGAOQDABIAAAATFAAnEiYoEjo8YgAAADs6dQA6iwAAAIwAOnUAihIoADd/YwAAAGQAAAB4AAAAdiY3ADqLYwAAgAA8oBCVNdsBwAKTQCJcY8XxUYoarT8gQjyeu5O6nkqpOlT1gMJhyWO43xyk5jp+D3SGOxcoT52U4vScQx63fcb98i+k3jK5QUu8pNUR8O+i4l7VPW51R5d4k1T3FuabG4vErcrOI+U6fRflI6vfRsa41pUIv1HPe0OudqI1qDNHH2bcTSH3r27pd6Tac6lM+3bwXaj+q2cxvogB
|
||||
</data>
|
||||
</layer>
|
||||
<layer id="1" name="Middleground" width="120" height="32">
|
||||
<data encoding="base64" compression="zstd">
|
||||
KLUv/WAAOz0FAIQCADEAAAAyMwACAAAAAwQAAhYAAAAXGAB6AAAAe3wAF4ZfAHuIAIZeiCygMLF1UIIUiARiZAelj/9XjXZV/ipp0q1TfoI4FDJcav6xkgcm3cqld/XLYVzNgPGrRkX6pwiG831dQsKVhvGrM0E5nOTUdZpyl96SqGcYDzh1mVBuKT0+fmorpXmjgBlElduJp59uitTebrC/onYW//xER7myT2JL+hkD
|
||||
</data>
|
||||
</layer>
|
||||
<layer id="2" name="Foreground" width="120" height="32">
|
||||
<data encoding="base64" compression="zstd">
|
||||
KLUv/WAAO70CAKgAdAB0AIiINzeIN0YjWjcjNyNuNwAaoJD2AWBDhVoO4YKf+iiKEtrHJVQSqc4GzhDlVlFe0Tb1bDJ629TRhBsftwpQtCpKtEu19HH9uSSqrEzywUAhHQ==
|
||||
</data>
|
||||
</layer>
|
||||
</map>
|
24
godot/levels/PrototypeR.tmx.import
Normal file
24
godot/levels/PrototypeR.tmx.import
Normal file
@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="vnen.tiled_importer"
|
||||
type="PackedScene"
|
||||
path="res://.import/PrototypeR.tmx-dfb7d18f520c5c44182a13443fe1b69c.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://levels/PrototypeR.tmx"
|
||||
dest_files=[ "res://.import/PrototypeR.tmx-dfb7d18f520c5c44182a13443fe1b69c.scn" ]
|
||||
|
||||
[params]
|
||||
|
||||
custom_properties=true
|
||||
tile_metadata=false
|
||||
uv_clip=true
|
||||
y_sort=false
|
||||
image_flags=0
|
||||
collision_layer=2
|
||||
collision_mask=0
|
||||
embed_internal_images=false
|
||||
save_tiled_properties=false
|
||||
add_background=true
|
||||
post_import_script=""
|
72
godot/levels/PrototypeR.tscn
Normal file
72
godot/levels/PrototypeR.tscn
Normal file
@ -0,0 +1,72 @@
|
||||
[gd_scene load_steps=7 format=2]
|
||||
|
||||
[ext_resource path="res://CameraLimit.gdns" type="Script" id=1]
|
||||
[ext_resource path="res://characters/player/Player.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://levels/PrototypeR.tmx" type="PackedScene" id=3]
|
||||
[ext_resource path="res://assets/backgrounds/hills.png" type="Texture" id=4]
|
||||
[ext_resource path="res://hud/CoinHUD.tscn" type="PackedScene" id=5]
|
||||
[ext_resource path="res://collectables/coin/Coin.tscn" type="PackedScene" id=6]
|
||||
|
||||
[node name="Prototype" type="Node2D"]
|
||||
|
||||
[node name="Player" parent="." instance=ExtResource( 2 )]
|
||||
collision_layer = 5
|
||||
|
||||
[node name="Camera2D" type="Camera2D" parent="Player"]
|
||||
current = true
|
||||
limit_left = 0
|
||||
limit_top = 0
|
||||
limit_right = 512
|
||||
limit_bottom = 288
|
||||
drag_margin_h_enabled = true
|
||||
drag_margin_v_enabled = true
|
||||
__meta__ = {
|
||||
"_edit_bone_": true
|
||||
}
|
||||
|
||||
[node name="VisibilityNotifier2D" type="VisibilityNotifier2D" parent="Player/Camera2D"]
|
||||
rect = Rect2( 0, 0, 24, 24 )
|
||||
|
||||
[node name="ParallaxBackground" type="ParallaxBackground" parent="."]
|
||||
|
||||
[node name="ParallaxLayer" type="ParallaxLayer" parent="ParallaxBackground"]
|
||||
motion_scale = Vector2( 0.2, 0.1 )
|
||||
motion_offset = Vector2( 0, -288 )
|
||||
motion_mirroring = Vector2( 528, 0 )
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="ParallaxBackground/ParallaxLayer"]
|
||||
texture = ExtResource( 4 )
|
||||
centered = false
|
||||
|
||||
[node name="Map" type="Node2D" parent="."]
|
||||
|
||||
[node name="PrototypeR" parent="Map" instance=ExtResource( 3 )]
|
||||
script = ExtResource( 1 )
|
||||
|
||||
[node name="CoinHUD" parent="." instance=ExtResource( 5 )]
|
||||
|
||||
[node name="Coins" type="Node" parent="."]
|
||||
|
||||
[node name="Coin" parent="Coins" instance=ExtResource( 6 )]
|
||||
position = Vector2( 270, 432 )
|
||||
|
||||
[node name="Coin2" parent="Coins" instance=ExtResource( 6 )]
|
||||
position = Vector2( 846, 252 )
|
||||
|
||||
[node name="Coin3" parent="Coins" instance=ExtResource( 6 )]
|
||||
position = Vector2( 1278, 342 )
|
||||
|
||||
[node name="Coin4" parent="Coins" instance=ExtResource( 6 )]
|
||||
position = Vector2( 1278, 180 )
|
||||
|
||||
[node name="Coin5" parent="Coins" instance=ExtResource( 6 )]
|
||||
position = Vector2( 522, 270 )
|
||||
|
||||
[node name="Coin6" parent="Coins" instance=ExtResource( 6 )]
|
||||
position = Vector2( 990, 324 )
|
||||
|
||||
[node name="Coin7" parent="Coins" instance=ExtResource( 6 )]
|
||||
position = Vector2( 468, 306 )
|
||||
|
||||
[node name="Coin8" parent="Coins" instance=ExtResource( 6 )]
|
||||
position = Vector2( 576, 306 )
|
@ -36,9 +36,10 @@ void alai::GameOverScreen::_ready()
|
||||
|
||||
void alai::GameOverScreen::_on_restart_button_pressed()
|
||||
{
|
||||
if (_resource_loader->exists("res://levels/Prototype.tscn"))
|
||||
/*_r*/
|
||||
if (_resource_loader->exists("res://levels/PrototypeR.tscn"))
|
||||
{
|
||||
godot::Ref<godot::PackedScene> level_scene = _resource_loader->load("res://levels/Prototype.tscn");
|
||||
godot::Ref<godot::PackedScene> level_scene = _resource_loader->load("res://levels/PrototypeR.tscn");
|
||||
auto level = level_scene->instance();
|
||||
auto level_node = get_tree()->get_root()->get_node("Main")->find_node("Level");
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user