feature/win_screen #43

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cromer merged 6 commits from feature/win_screen into develop 2022-08-31 01:11:58 -04:00
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@ -7,7 +7,7 @@ void alai::Event::_register_methods()
godot::register_signal<Event>("object_removed", "name", GODOT_VARIANT_TYPE_STRING); godot::register_signal<Event>("object_removed", "name", GODOT_VARIANT_TYPE_STRING);
godot::register_signal<Event>("coin_collected", "amount", GODOT_VARIANT_TYPE_INT); godot::register_signal<Event>("coin_collected", "amount", GODOT_VARIANT_TYPE_INT);
godot::register_signal<Event>("player_died"); godot::register_signal<Event>("player_died");
godot::register_signal<Event>("player_won");
} }
alai::Event::Event() alai::Event::Event()