develop #34
@ -1,6 +1,7 @@
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[gd_scene load_steps=6 format=2]
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[gd_scene load_steps=7 format=2]
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[ext_resource path="res://assets/coin.png" type="Texture" id=1]
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[ext_resource path="res://Collectables/Coin/Coin.gd" type="Script" id=2]
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[sub_resource type="CircleShape2D" id=1]
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radius = 6.0
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@ -22,10 +23,17 @@ animations = [ {
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} ]
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[node name="coin" type="Area2D"]
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collision_layer = 4
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script = ExtResource( 2 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2( 9, 9 )
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shape = SubResource( 1 )
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[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
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frames = SubResource( 4 )
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frame = 1
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playing = true
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centered = false
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[connection signal="body_entered" from="." to="." method="_on_coin_body_entered"]
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@ -12,7 +12,7 @@
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extents = Vector2( 7, 12 )
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[node name="Player" type="KinematicBody2D"]
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collision_mask = 2
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collision_mask = 6
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script = ExtResource( 5 )
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[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
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@ -10,7 +10,6 @@
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[node name="Player" parent="." instance=ExtResource( 2 )]
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collision_layer = 5
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collision_mask = 6
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[node name="Camera2D" type="Camera2D" parent="Player"]
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current = true
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@ -44,7 +43,7 @@ centered = false
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script = ExtResource( 1 )
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[node name="coin" parent="." instance=ExtResource( 5 )]
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position = Vector2( 72, 456 )
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position = Vector2( 72, 450 )
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[node name="coin2" parent="." instance=ExtResource( 5 )]
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position = Vector2( 240, 456 )
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position = Vector2( 234, 450 )
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