develop #34
@ -1,7 +1,7 @@
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extends CanvasLayer
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extends CanvasLayer
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _physics_process(delta):
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func _physics_process(_delta):
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if get_tree().paused:
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if get_tree().paused:
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visible = false
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visible = false
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else:
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else:
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