feature/cleanup #33

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cromer merged 9 commits from feature/cleanup into develop 2022-08-28 01:09:30 -04:00
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@ -18,28 +18,6 @@
*/ */
namespace alai namespace alai
{ {
/**
* @brief The default value for the game version.
*
*/
const std::string game_version = "0.1.0";
/**
* @brief The default value for if the game should start in full screen.
*
*/
const bool full_screen = false;
/**
* @brief The default resolution for the game window.
*
*/
const godot::Vector2 window_size = godot::Vector2(1280, 720);
/**
* @brief The default screen the the game should open on.
*
* @details -1 opens it on the currently active screen. And 0 and above are the screens to use.
*/
const int8_t launch_screen = -1;
/** /**
* @brief This class controls the Main node. * @brief This class controls the Main node.
* *
@ -70,7 +48,27 @@ namespace alai
* *
*/ */
godot::ResourceLoader *_resource_loader; godot::ResourceLoader *_resource_loader;
/**
* @brief The default value for the game version.
*
*/
inline static const std::string default_game_version = "0.1.0";
/**
* @brief The default value for if the game should start in full screen.
*
*/
inline static const bool default_full_screen = false;
/**
* @brief The default resolution for the game window.
*
*/
inline static const godot::Vector2 default_window_size = godot::Vector2(1280, 720);
/**
* @brief The default screen the the game should open on.
*
* @details -1 opens it on the currently active screen. And 0 and above are the screens to use.
*/
inline static const int8_t default_launch_screen = -1;
/** /**
* @brief The first level to load * @brief The first level to load
* *