feature/monitor #17

Merged
cromer merged 13 commits from feature/monitor into develop 2022-07-19 21:44:29 -04:00
Showing only changes of commit acccc36a4d - Show all commits

View File

@ -1,11 +1,15 @@
extends Node extends Node
export var enabled: bool = false
export var development_url: String = "http://localhost:4050/api/v1" export var development_url: String = "http://localhost:4050/api/v1"
var url_real: String = "https://alai.cromer.cl/api/v1" var url_real: String = "https://alai.cromer.cl/api/v1"
export var use_development_url: bool = false export var use_development_url: bool = false
onready var url: String = development_url if use_development_url else url_real onready var url: String = development_url if use_development_url else url_real
var start_time: int = 0
var started: bool = false
var player: Dictionary = {} var player: Dictionary = {}
var level_id: int = 2 # PrototypeR var level_id: int = 2 # PrototypeR
var os_id: int = 0 var os_id: int = 0
@ -23,7 +27,6 @@ var frames: Array = []
var coins: int = 0 var coins: int = 0
var points: int = 0 var points: int = 0
onready var start_time: int = OS.get_ticks_msec()
var objects: Array = [] var objects: Array = []
const empty_object: Dictionary = { const empty_object: Dictionary = {
@ -96,6 +99,7 @@ func _ready() -> void:
func _physics_process(_delta: float) -> void: func _physics_process(_delta: float) -> void:
if enabled and started:
var frame = empty_frame.duplicate(true) var frame = empty_frame.duplicate(true)
frame["coins"] = coins frame["coins"] = coins
frame["points"] = points frame["points"] = points
@ -112,18 +116,30 @@ func _physics_process(_delta: float) -> void:
func _object_created(name: String, state: String, position: Vector2, velocity: Vector2) -> void: func _object_created(name: String, state: String, position: Vector2, velocity: Vector2) -> void:
if enabled and started:
add_object(name, state, position, velocity) add_object(name, state, position, velocity)
func _object_updated(name: String, state: String, position: Vector2, velocity: Vector2) -> void: func _object_updated(name: String, state: String, position: Vector2, velocity: Vector2) -> void:
if enabled and started:
remove_object(name) remove_object(name)
add_object(name, state, position, velocity) add_object(name, state, position, velocity)
func _object_removed(name: String) -> void: func _object_removed(name: String) -> void:
if enabled and started:
remove_object(name) remove_object(name)
func start_monitor() -> void:
start_time = OS.get_ticks_msec()
started = true
func stop_monitor() -> void:
started = false
func add_object(name: String, state: String, position: Vector2, velocity: Vector2) -> void: func add_object(name: String, state: String, position: Vector2, velocity: Vector2) -> void:
var object = empty_object.duplicate(true) var object = empty_object.duplicate(true)
object["name"] = name object["name"] = name