add missing CameraLimit class comment #14

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cromer merged 1 commits from feature/missing_comment into develop 2022-04-22 14:18:21 -04:00
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@ -6,6 +6,11 @@
namespace godot
{
/**
* @brief This class limits the camera's position.
*
* @details The camera will be limited based on the used width and height of the Middleground tilemap.
*/
class CameraLimit: public Node2D
{
GODOT_CLASS(CameraLimit, Node2D)