develop #10

Merged
cromer merged 10 commits from develop into master 2022-04-16 20:05:32 -04:00
17 changed files with 376 additions and 238 deletions
Showing only changes of commit 50df0a7865 - Show all commits

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@ -1,9 +1,9 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://Main.gdns" type="Script" id=1]
[ext_resource path="res://Level1.tscn" type="PackedScene" id=2]
[ext_resource path="res://levels/Level2.tscn" type="PackedScene" id=2]
[node name="Main" type="Node"]
script = ExtResource( 1 )
[node name="Level1" parent="." instance=ExtResource( 2 )]
[node name="Level2" parent="." instance=ExtResource( 2 )]

10
godot/camera_fix.gd Normal file
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@ -0,0 +1,10 @@
extends Node2D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
var used_rect = get_node("Middleground").get_used_rect()
var bounds = Vector2(used_rect.position.x + used_rect.size.x, used_rect.position.y + used_rect.size.y - 1)
var camera : Camera2D = $"../../Player/Camera2D"
camera.limit_right = bounds.x * get_node("Middleground").cell_size.x
camera.limit_bottom = bounds.y * get_node("Middleground").cell_size.y

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@ -12,6 +12,7 @@
extents = Vector2( 7, 12 )
[node name="Player" type="KinematicBody2D"]
collision_mask = 2
script = ExtResource( 5 )
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]

32
godot/levels/Level2.tmx Normal file
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@ -0,0 +1,32 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.8" tiledversion="1.8.4" orientation="orthogonal" renderorder="right-down" width="141" height="32" tilewidth="18" tileheight="18" infinite="0" nextlayerid="10" nextobjectid="2">
<tileset firstgid="1" source="../tilesets/tiles.tsx"/>
<layer id="5" name="MiddleBackground" width="141" height="32">
<data encoding="base64" compression="zstd">
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</layer>
<layer id="3" name="Background" width="141" height="32">
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<layer id="1" name="Middleground" width="141" height="32">
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</layer>
<layer id="4" name="MiddleForeground" width="141" height="32">
<data encoding="base64" compression="zstd">
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</layer>
<layer id="2" name="Foreground" width="141" height="32">
<data encoding="base64" compression="zstd">
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</data>
</layer>
<objectgroup id="8" name="Object Layer 1">
<object id="1" type="one-way" x="64" y="504.667" width="30" height="14"/>
</objectgroup>
</map>

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@ -2,12 +2,12 @@
importer="vnen.tiled_importer"
type="PackedScene"
path="res://.import/level01.tmx-65e129bada03d3bf56997e5be6fa923f.scn"
path="res://.import/Level2.tmx-357d8ae9edfbc85f5abb1db3655640e1.scn"
[deps]
source_file="res://levels/level01.tmx"
dest_files=[ "res://.import/level01.tmx-65e129bada03d3bf56997e5be6fa923f.scn" ]
source_file="res://levels/Level2.tmx"
dest_files=[ "res://.import/Level2.tmx-357d8ae9edfbc85f5abb1db3655640e1.scn" ]
[params]
@ -15,7 +15,8 @@ custom_properties=true
tile_metadata=false
uv_clip=true
image_flags=7
collision_layer=1
collision_layer=2
collision_mask=0
embed_internal_images=false
save_tiled_properties=false
add_background=true

41
godot/levels/Level2.tscn Normal file
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@ -0,0 +1,41 @@
[gd_scene load_steps=5 format=2]
[ext_resource path="res://camera_fix.gd" type="Script" id=1]
[ext_resource path="res://characters/player/Player.tscn" type="PackedScene" id=2]
[ext_resource path="res://assets/backgrounds/hills.png" type="Texture" id=3]
[ext_resource path="res://levels/Level2.tmx" type="PackedScene" id=4]
[node name="Level2" type="Node2D"]
[node name="Player" parent="." instance=ExtResource( 2 )]
[node name="Camera2D" type="Camera2D" parent="Player"]
current = true
limit_left = 0
limit_top = 0
limit_right = 512
limit_bottom = 288
drag_margin_h_enabled = true
drag_margin_v_enabled = true
__meta__ = {
"_edit_bone_": true
}
[node name="VisibilityNotifier2D" type="VisibilityNotifier2D" parent="Player/Camera2D"]
rect = Rect2( 0, 0, 24, 24 )
[node name="ParallaxBackground" type="ParallaxBackground" parent="."]
[node name="ParallaxLayer" type="ParallaxLayer" parent="ParallaxBackground"]
motion_scale = Vector2( 0.2, 0.2 )
motion_offset = Vector2( 0, -288 )
motion_mirroring = Vector2( 528, 0 )
[node name="Sprite" type="Sprite" parent="ParallaxBackground/ParallaxLayer"]
texture = ExtResource( 3 )
centered = false
[node name="Map" type="Node2D" parent="."]
[node name="Level2" parent="Map" instance=ExtResource( 4 )]
script = ExtResource( 1 )

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@ -0,0 +1,32 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.8" tiledversion="1.8.4" orientation="orthogonal" renderorder="right-down" width="128" height="32" tilewidth="18" tileheight="18" infinite="0" nextlayerid="14" nextobjectid="3">
<tileset firstgid="1" source="../tilesets/tiles.tsx"/>
<layer id="2" name="Background" width="128" height="32">
<data encoding="base64" compression="zstd">
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</layer>
<layer id="7" name="MiddleBackground" width="128" height="32">
<data encoding="base64" compression="zstd">
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<layer id="1" name="Middleground" width="128" height="32">
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</layer>
<layer id="5" name="MiddleForeground" width="128" height="32">
<data encoding="base64" compression="zstd">
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</data>
</layer>
<layer id="3" name="Foreground" width="128" height="32">
<data encoding="base64" compression="zstd">
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</layer>
<objectgroup id="12" name="Object Layer 1">
<object id="2" type="one-way" x="150.727" y="413.818" width="33.8182" height="15.4545"/>
</objectgroup>
</map>

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@ -0,0 +1,23 @@
[remap]
importer="vnen.tiled_importer"
type="PackedScene"
path="res://.import/Prototype.tmx-1674122a110386791b767b1f6628b68b.scn"
[deps]
source_file="res://levels/Prototype.tmx"
dest_files=[ "res://.import/Prototype.tmx-1674122a110386791b767b1f6628b68b.scn" ]
[params]
custom_properties=true
tile_metadata=false
uv_clip=true
image_flags=7
collision_layer=2
collision_mask=0
embed_internal_images=false
save_tiled_properties=false
add_background=true
post_import_script=""

View File

@ -1,23 +1,22 @@
[gd_scene load_steps=4 format=2]
[gd_scene load_steps=5 format=2]
[ext_resource path="res://assets/backgrounds/mountains.png" type="Texture" id=1]
[ext_resource path="res://levels/level01.tmx" type="PackedScene" id=3]
[ext_resource path="res://characters/player/Player.tscn" type="PackedScene" id=4]
[ext_resource path="res://camera_fix.gd" type="Script" id=1]
[ext_resource path="res://characters/player/Player.tscn" type="PackedScene" id=2]
[ext_resource path="res://levels/Prototype.tmx" type="PackedScene" id=3]
[ext_resource path="res://assets/backgrounds/mountains.png" type="Texture" id=4]
[node name="Level1" type="Node2D"]
[node name="Prototype" type="Node2D"]
[node name="Player" parent="." instance=ExtResource( 4 )]
[node name="Player" parent="." instance=ExtResource( 2 )]
[node name="Camera2D" type="Camera2D" parent="Player"]
current = true
limit_left = 0
limit_top = 0
limit_right = 2304
limit_bottom = 576
limit_right = 512
limit_bottom = 288
drag_margin_h_enabled = true
drag_margin_v_enabled = true
editor_draw_limits = true
editor_draw_drag_margin = true
__meta__ = {
"_edit_bone_": true
}
@ -28,14 +27,15 @@ rect = Rect2( 0, 0, 24, 24 )
[node name="ParallaxBackground" type="ParallaxBackground" parent="."]
[node name="ParallaxLayer" type="ParallaxLayer" parent="ParallaxBackground"]
motion_scale = Vector2( 0.2, 1 )
motion_scale = Vector2( 0.2, 0.1 )
motion_offset = Vector2( 0, -288 )
motion_mirroring = Vector2( 528, 0 )
[node name="Sprite" type="Sprite" parent="ParallaxBackground/ParallaxLayer"]
texture = ExtResource( 1 )
texture = ExtResource( 4 )
centered = false
[node name="Map" type="Node2D" parent="."]
position = Vector2( 0, 18 )
[node name="level01" parent="Map" instance=ExtResource( 3 )]
[node name="Prototype" parent="Map" instance=ExtResource( 3 )]
script = ExtResource( 1 )

View File

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<tileset firstgid="1" source="../tilesets/tiles.tsx"/>
<layer id="2" name="Background" width="128" height="32">
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@ -53,6 +53,18 @@ texture={
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"svg/scale": 1.0
}
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[input]
@ -81,8 +93,8 @@ right={
[layer_names]
2d_physics/layer_1="Tiles"
2d_physics/layer_2="Player"
2d_physics/layer_1="Player"
2d_physics/layer_2="Tiles"
[physics]

View File

@ -1,4 +1,5 @@
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View File

@ -1,5 +1,6 @@
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@ -21,11 +22,56 @@
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@ -46,11 +92,48 @@
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