Commit Graph

28 Commits

Author SHA1 Message Date
6874c86786
change default player direction to the right 2022-04-21 23:33:00 -04:00
69e4d0d6fc
remove temporary gdscript camera limit 2022-04-20 11:48:57 -04:00
8edcae5adc
add camera limit script 2022-04-20 11:48:11 -04:00
9adf91c231
Merge branch 'develop' into feature/tilesets
# Conflicts:
#	godot/Main.tscn
#	godot/levels/Level2.tmx
#	godot/levels/Level2.tmx.import
#	godot/tilesets/tiles.tsx
2022-04-20 10:22:52 -04:00
a314f33b94
move object art into separate files 2022-04-20 00:37:59 -04:00
c88a8615b2
update level2 2022-04-19 23:48:49 -04:00
6c1ee2c12b make level dynamic from main 2022-04-16 20:04:15 -04:00
bc33004f7d remove object layer 2022-04-16 20:04:15 -04:00
50df0a7865 update maps and tilesets 2022-04-16 20:04:15 -04:00
73e4e442c3 add zstd support and fix a bug 2022-04-16 20:04:15 -04:00
a89283ea36 rename tiled file name 2022-04-16 20:04:15 -04:00
dab20270be
make level dynamic from main 2022-04-16 17:20:45 -04:00
cdaa32ce17
remove object layer 2022-04-16 16:03:41 -04:00
a11370c784
update maps and tilesets 2022-04-16 14:21:15 -04:00
9b0102ee44
add zstd support and fix a bug 2022-04-16 14:19:59 -04:00
5a644d78c3
rename tiled file name 2022-04-13 11:23:20 -04:00
8bbf3942cd
fix incorrect gdnative resource 2022-04-13 01:10:40 -04:00
ecd6fe45b2
add state machine and have player use it 2022-04-11 13:30:51 -04:00
35af76cda4
detatch script 2022-04-09 22:21:04 -04:00
ac86f148ba
merge develop 2022-04-09 22:16:27 -04:00
756b42bf82
change the game name 2022-04-09 21:50:08 -04:00
aeb3816ded
change player collision shape to a rectangle 2022-04-06 23:43:23 -04:00
dffd810183
recenter player in 0,0 2022-04-06 23:27:40 -04:00
c635f64d3f
rename level 1 file 2022-04-06 23:09:30 -04:00
98a3a04e6a
remove default environment since it is not needed 2022-04-06 22:54:54 -04:00
02e6e54e2b
tweak project settings 2022-04-06 22:54:35 -04:00
bfb535cad3
reimport icon as lossless 2D pixel art 2022-04-06 22:50:07 -04:00
a2ad48e900
prototype 2022-04-05 14:51:59 -04:00