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5d611f790d
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make the restart button send the game started event
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2022-09-01 11:30:58 -04:00 |
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e29492447d
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change the way level gets loaded and use the event bus
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2022-09-01 11:30:01 -04:00 |
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cb81734279
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make enemies use the event bus
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2022-09-01 11:26:34 -04:00 |
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ea83bf8660
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add new events
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2022-09-01 11:24:46 -04:00 |
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df420f698d
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Merge pull request 'feature/win_screen' (#43) from feature/win_screen into develop
Reviewed-on: #43
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2022-08-31 01:11:58 -04:00 |
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08216d061c
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add a win screen when the flag is reached
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2022-08-31 01:07:56 -04:00 |
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eb14adbb0e
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add the godot namespace to the calls so it is more clear where the method resides
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2022-08-31 00:36:01 -04:00 |
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ee34563424
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add player won signal
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2022-08-31 00:24:38 -04:00 |
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8863a74c09
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remove node include
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2022-08-31 00:24:02 -04:00 |
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bc82d3d08c
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fix header guards
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2022-08-31 00:05:08 -04:00 |
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0f94363266
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refactor game over screen
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2022-08-30 23:58:02 -04:00 |
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08c815ba65
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Merge pull request 'develop' (#42) from develop into master
Reviewed-on: #42
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2022-08-29 21:46:11 -04:00 |
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9cc3dc0978
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Merge branch 'master' into develop
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2022-08-29 21:46:01 -04:00 |
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bad5a35339
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Merge pull request 'set coins and points back to 0 on start' (#41) from feature/monitor into develop
Reviewed-on: #41
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2022-08-29 21:45:35 -04:00 |
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5c671a2fec
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set coins and points back to 0 on start
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2022-08-29 21:44:08 -04:00 |
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066012bd1b
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Merge pull request 'develop' (#40) from develop into master
Reviewed-on: #40
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2022-08-29 20:51:15 -04:00 |
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53c17f9e43
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Merge branch 'master' into develop
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2022-08-29 20:51:09 -04:00 |
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63cb0ef4be
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Merge pull request 'feature/fix_enemies' (#39) from feature/fix_enemies into develop
Reviewed-on: #39
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2022-08-29 20:50:48 -04:00 |
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12df454946
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add some more checks to make sure a node is loaded before using it
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2022-08-29 20:48:29 -04:00 |
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a34ca72577
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fix sounds when jumping on enemy
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2022-08-29 20:17:12 -04:00 |
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e972ed4c99
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Merge pull request 'develop' (#38) from develop into master
Reviewed-on: #38
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2022-08-28 20:47:38 -04:00 |
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e5d92c8267
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Merge branch 'master' into develop
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2022-08-28 20:47:32 -04:00 |
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0668f53641
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Merge pull request 'feature/lower_volume' (#37) from feature/lower_volume into develop
Reviewed-on: #37
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2022-08-28 20:46:57 -04:00 |
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0e4bad4823
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R prototype lvl made. Coins and coinHUD added
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2022-08-28 20:15:40 -04:00 |
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7e57e78205
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Revert "no changes"
This reverts commit b718c0f31b .
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2022-08-28 15:04:50 -04:00 |
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b718c0f31b
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no changes
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2022-08-28 15:03:53 -04:00 |
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b9570c5f16
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play jump sound when bouncing on enemy
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2022-08-28 01:57:37 -04:00 |
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07520324cb
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lower default volume
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2022-08-28 01:54:45 -04:00 |
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f8cc1548e6
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Merge pull request 'develop' (#36) from develop into master
Reviewed-on: #36
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2022-08-28 01:28:58 -04:00 |
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5c78dd3260
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Merge branch 'master' into develop
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2022-08-28 01:28:52 -04:00 |
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dc93491cb5
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Merge pull request 'fix incorrect method name' (#35) from feature/fix into develop
Reviewed-on: #35
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2022-08-28 01:26:36 -04:00 |
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14d29bbc7c
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fix incorrect method name
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2022-08-28 01:25:50 -04:00 |
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816da5060b
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Merge pull request 'develop' (#34) from develop into master
Reviewed-on: #34
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2022-08-28 01:13:45 -04:00 |
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2443caba88
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Merge branch 'master' into develop
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2022-08-28 01:13:17 -04:00 |
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a57c4d420f
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Merge pull request 'feature/cleanup' (#33) from feature/cleanup into develop
Reviewed-on: #33
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2022-08-28 01:09:29 -04:00 |
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39173cef21
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cleanup code
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2022-08-28 01:08:04 -04:00 |
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3c8107ba9f
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disable monitor by default in development
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2022-08-28 01:04:47 -04:00 |
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156d3ddcae
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Merge branch 'develop' into feature/cleanup
# Conflicts:
# src/godot.cpp
# src/player/Player.cpp
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2022-08-28 00:38:08 -04:00 |
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1f4d2b1b72
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Merge pull request 'feature/Coin' (#32) from feature/Coin into develop
Reviewed-on: #32
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2022-08-27 22:39:00 -04:00 |
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3bcbde8161
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Game over screen finished
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2022-08-27 22:34:18 -04:00 |
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705ed4e897
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Use event bus for coins
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2022-08-27 18:32:33 -04:00 |
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8b53f74929
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Merge branch 'develop' into feature/Coin
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2022-08-27 18:17:58 -04:00 |
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195c7015af
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Merge pull request 'add event bus' (#31) from feature/event_bus into develop
Reviewed-on: #31
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2022-08-27 18:16:28 -04:00 |
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a27f968297
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add gameover
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2022-08-27 18:14:21 -04:00 |
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3eb3d8765a
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add event bus
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2022-08-27 18:10:36 -04:00 |
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c102c2ad3f
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use empty PackedScene instead of nullptr
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2022-08-27 00:25:15 -04:00 |
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9e0d428ffa
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include forgotten header
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2022-08-26 23:57:12 -04:00 |
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1a2c5eab98
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improve default values
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2022-08-26 23:56:30 -04:00 |
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ddb630ca3e
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change NULL to nullptr
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2022-08-26 21:43:09 -04:00 |
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3478127e86
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remove main namespace
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2022-08-26 21:02:40 -04:00 |
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