Commit Graph

19 Commits

Author SHA1 Message Date
Chris Cromer b84ed69198
integrate obelisk into alai 2023-02-26 21:45:25 -03:00
Chris Cromer 3b533fb03d
used clang-format to format the code 2022-10-10 21:54:12 -03:00
Chris Cromer d560d13627
fix pause bug when monitor isn't present 2022-09-01 12:26:26 -04:00
Chris Cromer e29492447d
change the way level gets loaded and use the event bus 2022-09-01 11:30:01 -04:00
Chris Cromer c102c2ad3f
use empty PackedScene instead of nullptr 2022-08-27 00:25:15 -04:00
Chris Cromer 1a2c5eab98
improve default values 2022-08-26 23:56:30 -04:00
Chris Cromer ddb630ca3e
change NULL to nullptr 2022-08-26 21:43:09 -04:00
Chris Cromer 3478127e86
remove main namespace 2022-08-26 21:02:40 -04:00
Chris Cromer 0f4e77d4b7
cleanup c++ code 2022-08-26 19:27:57 -04:00
Chris Cromer 563cdade00
refactor code to be more decoupled 2022-08-14 16:53:44 -04:00
Chris Cromer 2a7b20ed54
dynamically load monitor and crt shader 2022-08-14 15:15:36 -04:00
Chris Cromer 4267332d70
move the level instance to a level node so that pausing the game doesn't effect the main node 2022-08-03 21:25:19 -04:00
Chris Cromer e4b91d2739 pause game when starting 2022-07-19 21:44:28 -04:00
Chris Cromer 9f3e78fa94 Get monitor working and communicating with backend 2022-07-19 21:44:28 -04:00
Chris Cromer 97d84ef36a make level dynamic from main 2022-04-16 20:05:32 -04:00
Chris Cromer 219b277e5c
some cleanup of the code 2022-04-12 11:33:22 -04:00
Chris Cromer ecd6fe45b2
add state machine and have player use it 2022-04-11 13:30:51 -04:00
Chris Cromer 756b42bf82
change the game name 2022-04-09 21:50:08 -04:00
Chris Cromer a2ad48e900
prototype 2022-04-05 14:51:59 -04:00