Commit Graph

24 Commits

Author SHA1 Message Date
aae40bf6e7
update to version 1.1.0 2022-09-22 16:01:09 -03:00
729d808086
ready for version 1.0.0 2022-09-01 23:31:23 -04:00
c002528d49
Merge branch 'develop' into feature/Prototype_R_LEVEL
# Conflicts:
#	godot/Main.tscn
#	godot/gui/GameOver.tscn
#	src/gui/game_over/GameOverScreen.cpp
2022-09-01 16:13:55 -04:00
08216d061c
add a win screen when the flag is reached 2022-08-31 01:07:56 -04:00
0f94363266
refactor game over screen 2022-08-30 23:58:02 -04:00
0e4bad4823 R prototype lvl made. Coins and coinHUD added 2022-08-28 20:15:40 -04:00
7e57e78205 Revert "no changes"
This reverts commit b718c0f31b.
2022-08-28 15:04:50 -04:00
b718c0f31b no changes 2022-08-28 15:03:53 -04:00
a27f968297 add gameover 2022-08-27 18:14:21 -04:00
a9f26a8408
Merge branch 'develop' into feature/Coin
# Conflicts:
#	godot/Main.tscn
#	godot/project.godot
2022-08-26 13:54:25 -04:00
2a7b20ed54
dynamically load monitor and crt shader 2022-08-14 15:15:36 -04:00
457915a46a
add CRT shader 2022-08-03 21:38:13 -04:00
4267332d70
move the level instance to a level node so that pausing the game doesn't effect the main node 2022-08-03 21:25:19 -04:00
2be22ceb68 Merge branch 'develop' into feature/Coin
# Conflicts:
#	godot/Main.tscn
2022-08-01 14:17:05 -04:00
ae40849c21 validate information and send it to the monitor 2022-07-19 21:44:28 -04:00
298298359b move code into the start monitor function instead of setting it during initialization 2022-07-19 21:44:28 -04:00
9f3e78fa94 Get monitor working and communicating with backend 2022-07-19 21:44:28 -04:00
57289dcb8f Coin added to prototype 2022-05-20 12:50:47 -04:00
c88a8615b2
update level2 2022-04-19 23:48:49 -04:00
dab20270be
make level dynamic from main 2022-04-16 17:20:45 -04:00
a11370c784
update maps and tilesets 2022-04-16 14:21:15 -04:00
756b42bf82
change the game name 2022-04-09 21:50:08 -04:00
c635f64d3f
rename level 1 file 2022-04-06 23:09:30 -04:00
a2ad48e900
prototype 2022-04-05 14:51:59 -04:00