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0e4bad4823
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R prototype lvl made. Coins and coinHUD added
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2022-08-28 20:15:40 -04:00 |
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a9f26a8408
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Merge branch 'develop' into feature/Coin
# Conflicts:
# godot/Main.tscn
# godot/project.godot
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2022-08-26 13:54:25 -04:00 |
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5ce3a2f37c
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add blightwing prototype example
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2022-08-04 00:59:48 -04:00 |
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e54e3b0687
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changes to coinHUD
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2022-08-01 15:05:09 -04:00 |
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2be22ceb68
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Merge branch 'develop' into feature/Coin
# Conflicts:
# godot/Main.tscn
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2022-08-01 14:17:05 -04:00 |
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b24c9e8732
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fix goal state
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2022-08-01 14:10:00 -04:00 |
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f9e70eae01
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connect signals to the dreadteeth
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2022-07-27 00:03:18 -04:00 |
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332ac5b028
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Merge branch 'develop' into feature/enemies
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2022-07-23 13:07:55 -04:00 |
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4f8c134bb7
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add level 2 music
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2022-07-22 00:10:08 -04:00 |
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948f4ce911
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add some enemy behavior prototypes
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2022-07-21 00:05:08 -04:00 |
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d14cc627de
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Flag successfully placed on lvl, hitbox detected and working
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2022-07-17 21:51:11 -04:00 |
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b9ff12dab3
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Finished coin counter
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2022-07-16 18:36:38 -04:00 |
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b25e1f040c
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minor changes
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2022-07-15 23:04:06 -04:00 |
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3a58777773
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coin counter method created
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2022-06-25 20:54:47 -04:00 |
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9aafc64ba7
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add enemies prototype level
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2022-06-17 11:35:15 -04:00 |
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876206c39d
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Added two states, collected and not collected
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2022-06-11 00:26:11 -04:00 |
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a079d8aa37
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changes to coin
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2022-05-24 15:23:29 -04:00 |
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57289dcb8f
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Coin added to prototype
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2022-05-20 12:50:47 -04:00 |
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4a64951f28
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reimport levels with y sorting disabled
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2022-04-23 15:48:25 -04:00 |
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8edcae5adc
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add camera limit script
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2022-04-20 11:48:11 -04:00 |
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c88a8615b2
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update level2
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2022-04-19 23:48:49 -04:00 |
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cdaa32ce17
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remove object layer
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2022-04-16 16:03:41 -04:00 |
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a11370c784
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update maps and tilesets
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2022-04-16 14:21:15 -04:00 |
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a2ad48e900
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prototype
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2022-04-05 14:51:59 -04:00 |
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