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a8e364415c
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changed coin type format to avoid negatives
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2022-09-01 23:21:30 -04:00 |
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2c5d3d9afe
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validation over 100 coins
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2022-09-01 23:20:53 -04:00 |
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346af5dd44
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Merge branch 'develop' into feature/Prototype_R_LEVEL
# Conflicts:
# godot/levels/Prototype.tscn
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2022-09-01 22:04:21 -04:00 |
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3ca5f4e7b2
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improve coin counter HUD
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2022-09-01 18:34:37 -04:00 |
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c002528d49
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Merge branch 'develop' into feature/Prototype_R_LEVEL
# Conflicts:
# godot/Main.tscn
# godot/gui/GameOver.tscn
# src/gui/game_over/GameOverScreen.cpp
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2022-09-01 16:13:55 -04:00 |
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7236428157
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coin and bgm added, game over music still not done
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2022-09-01 15:55:02 -04:00 |
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eb14adbb0e
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add the godot namespace to the calls so it is more clear where the method resides
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2022-08-31 00:36:01 -04:00 |
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39173cef21
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cleanup code
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2022-08-28 01:08:04 -04:00 |
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705ed4e897
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Use event bus for coins
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2022-08-27 18:32:33 -04:00 |
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b9ff12dab3
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Finished coin counter
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2022-07-16 18:36:38 -04:00 |
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b25e1f040c
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minor changes
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2022-07-15 23:04:06 -04:00 |
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3a58777773
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coin counter method created
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2022-06-25 20:54:47 -04:00 |
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a439748a34
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On-screen coin counter state machine archives added
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2022-06-21 23:26:43 -04:00 |
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876206c39d
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Added two states, collected and not collected
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2022-06-11 00:26:11 -04:00 |
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