From e6b170e4d886ad30d3ee8cf2545dc08a07218974 Mon Sep 17 00:00:00 2001 From: Martin Araneda Date: Thu, 1 Sep 2022 22:32:52 -0400 Subject: [PATCH] Remove unused signals --- godot/levels/PrototypeEnemies.tscn | 7 ------- 1 file changed, 7 deletions(-) diff --git a/godot/levels/PrototypeEnemies.tscn b/godot/levels/PrototypeEnemies.tscn index d53033f..f521a70 100644 --- a/godot/levels/PrototypeEnemies.tscn +++ b/godot/levels/PrototypeEnemies.tscn @@ -89,10 +89,3 @@ position = Vector2( 247, 439 ) [node name="SuperShelly" parent="Enemies" instance=ExtResource( 7 )] position = Vector2( 62, 546 ) - -[connection signal="player_touched" from="Enemies/Blightwing" to="Player" method="_on_player_touched"] -[connection signal="player_touched" from="Enemies/Blockface" to="Player" method="_on_player_touched"] -[connection signal="player_touched" from="Enemies/Dreadtooth" to="Player" method="_on_player_touched"] -[connection signal="player_touched" from="Enemies/Dreadtooth2" to="Player" method="_on_player_touched"] -[connection signal="player_touched" from="Enemies/Shelly" to="Player" method="_on_player_touched"] -[connection signal="player_touched" from="Enemies/SuperShelly" to="Player" method="_on_player_touched"]