From e5c4e54fe489a07e71d204259b40e52ab405bea5 Mon Sep 17 00:00:00 2001 From: Chris Cromer Date: Fri, 22 Apr 2022 14:13:39 -0400 Subject: [PATCH] add missing CameraLimit class comment --- src/CameraLimit.h | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/CameraLimit.h b/src/CameraLimit.h index 838d4b5..f0657cd 100644 --- a/src/CameraLimit.h +++ b/src/CameraLimit.h @@ -6,6 +6,11 @@ namespace godot { + /** + * @brief This class limits the camera's position. + * + * @details The camera will be limited based on the used width and height of the Middleground tilemap. + */ class CameraLimit: public Node2D { GODOT_CLASS(CameraLimit, Node2D)