diff --git a/src/CameraLimit.h b/src/CameraLimit.h index 838d4b5..f0657cd 100644 --- a/src/CameraLimit.h +++ b/src/CameraLimit.h @@ -6,6 +6,11 @@ namespace godot { + /** + * @brief This class limits the camera's position. + * + * @details The camera will be limited based on the used width and height of the Middleground tilemap. + */ class CameraLimit: public Node2D { GODOT_CLASS(CameraLimit, Node2D)