Make player using the event bus for enemies touching him
This commit is contained in:
@@ -283,7 +283,7 @@ namespace alai
|
||||
* @brief This function is called when an enemy touches the player.
|
||||
*
|
||||
*/
|
||||
void _on_player_touched();
|
||||
void _on_player_touched(uint8_t damage);
|
||||
|
||||
/**
|
||||
* @brief Called when the monitor is loaded to connect the player to it for tracking.
|
||||
|
||||
Reference in New Issue
Block a user