prototype
This commit is contained in:
37
godot/characters/player/sprites/beige.tres
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37
godot/characters/player/sprites/beige.tres
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[gd_resource type="SpriteFrames" load_steps=6 format=2]
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[ext_resource path="res://assets/characters/characters.png" type="Texture" id=1]
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[sub_resource type="AtlasTexture" id=1]
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atlas = ExtResource( 1 )
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region = Rect2( 0, 24, 24, 24 )
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[sub_resource type="AtlasTexture" id=2]
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atlas = ExtResource( 1 )
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region = Rect2( 24, 24, 24, 24 )
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[sub_resource type="AtlasTexture" id=4]
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atlas = ExtResource( 1 )
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region = Rect2( 24, 24, 24, 24 )
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[sub_resource type="AtlasTexture" id=3]
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atlas = ExtResource( 1 )
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region = Rect2( 0, 24, 24, 24 )
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[resource]
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animations = [ {
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"frames": [ SubResource( 1 ) ],
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"loop": true,
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"name": "idle",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 2 ) ],
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"loop": true,
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"name": "air",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 4 ), SubResource( 3 ) ],
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"loop": true,
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"name": "move",
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"speed": 3.0
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} ]
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37
godot/characters/player/sprites/blue.tres
Normal file
37
godot/characters/player/sprites/blue.tres
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@@ -0,0 +1,37 @@
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[gd_resource type="SpriteFrames" load_steps=6 format=2]
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[ext_resource path="res://assets/characters/characters.png" type="Texture" id=1]
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[sub_resource type="AtlasTexture" id=5]
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atlas = ExtResource( 1 )
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region = Rect2( 48, 0, 24, 24 )
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[sub_resource type="AtlasTexture" id=4]
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atlas = ExtResource( 1 )
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region = Rect2( 72, 0, 24, 24 )
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[sub_resource type="AtlasTexture" id=7]
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atlas = ExtResource( 1 )
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region = Rect2( 72, 0, 24, 24 )
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[sub_resource type="AtlasTexture" id=6]
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atlas = ExtResource( 1 )
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region = Rect2( 48, 0, 24, 24 )
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[resource]
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animations = [ {
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"frames": [ SubResource( 5 ) ],
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"loop": true,
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"name": "idle",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 4 ) ],
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"loop": true,
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"name": "air",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 7 ), SubResource( 6 ) ],
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"loop": true,
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"name": "move",
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"speed": 3.0
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} ]
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37
godot/characters/player/sprites/green.tres
Normal file
37
godot/characters/player/sprites/green.tres
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@@ -0,0 +1,37 @@
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[gd_resource type="SpriteFrames" load_steps=6 format=2]
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[ext_resource path="res://assets/characters/characters.png" type="Texture" id=1]
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[sub_resource type="AtlasTexture" id=3]
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atlas = ExtResource( 1 )
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region = Rect2( 0, 0, 24, 24 )
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[sub_resource type="AtlasTexture" id=4]
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atlas = ExtResource( 1 )
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region = Rect2( 24, 0, 24, 24 )
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[sub_resource type="AtlasTexture" id=2]
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atlas = ExtResource( 1 )
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region = Rect2( 24, 0, 24, 24 )
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[sub_resource type="AtlasTexture" id=1]
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atlas = ExtResource( 1 )
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region = Rect2( 0, 0, 24, 24 )
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[resource]
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animations = [ {
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"frames": [ SubResource( 3 ) ],
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"loop": true,
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"name": "idle",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 4 ) ],
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"loop": true,
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"name": "air",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 2 ), SubResource( 1 ) ],
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"loop": true,
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"name": "move",
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"speed": 3.0
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} ]
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37
godot/characters/player/sprites/pink.tres
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37
godot/characters/player/sprites/pink.tres
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@@ -0,0 +1,37 @@
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[gd_resource type="SpriteFrames" load_steps=6 format=2]
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[ext_resource path="res://assets/characters/characters.png" type="Texture" id=1]
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[sub_resource type="AtlasTexture" id=1]
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atlas = ExtResource( 1 )
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region = Rect2( 96, 0, 24, 24 )
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[sub_resource type="AtlasTexture" id=2]
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atlas = ExtResource( 1 )
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region = Rect2( 120, 0, 24, 24 )
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[sub_resource type="AtlasTexture" id=4]
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atlas = ExtResource( 1 )
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region = Rect2( 120, 0, 24, 24 )
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[sub_resource type="AtlasTexture" id=3]
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atlas = ExtResource( 1 )
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region = Rect2( 96, 0, 24, 24 )
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[resource]
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animations = [ {
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"frames": [ SubResource( 1 ) ],
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"loop": true,
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"name": "idle",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 2 ) ],
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"loop": true,
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"name": "air",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 4 ), SubResource( 3 ) ],
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"loop": true,
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"name": "move",
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"speed": 3.0
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} ]
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37
godot/characters/player/sprites/yellow.tres
Normal file
37
godot/characters/player/sprites/yellow.tres
Normal file
@@ -0,0 +1,37 @@
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[gd_resource type="SpriteFrames" load_steps=6 format=2]
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[ext_resource path="res://assets/characters/characters.png" type="Texture" id=1]
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[sub_resource type="AtlasTexture" id=1]
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atlas = ExtResource( 1 )
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region = Rect2( 144, 0, 24, 24 )
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[sub_resource type="AtlasTexture" id=2]
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atlas = ExtResource( 1 )
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region = Rect2( 168, 0, 24, 24 )
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[sub_resource type="AtlasTexture" id=4]
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atlas = ExtResource( 1 )
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region = Rect2( 168, 0, 24, 24 )
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[sub_resource type="AtlasTexture" id=3]
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atlas = ExtResource( 1 )
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region = Rect2( 144, 0, 24, 24 )
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[resource]
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animations = [ {
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"frames": [ SubResource( 1 ) ],
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"loop": true,
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"name": "idle",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 2 ) ],
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"loop": true,
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"name": "air",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 4 ), SubResource( 3 ) ],
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"loop": true,
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"name": "move",
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"speed": 3.0
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} ]
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