update maps and tilesets

This commit is contained in:
2022-04-16 14:21:15 -04:00
parent 9b0102ee44
commit a11370c784
17 changed files with 376 additions and 238 deletions

32
godot/levels/Level2.tmx Normal file
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@@ -0,0 +1,32 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.8" tiledversion="1.8.4" orientation="orthogonal" renderorder="right-down" width="141" height="32" tilewidth="18" tileheight="18" infinite="0" nextlayerid="10" nextobjectid="2">
<tileset firstgid="1" source="../tilesets/tiles.tsx"/>
<layer id="5" name="MiddleBackground" width="141" height="32">
<data encoding="base64" compression="zstd">
KLUv/WCARXUAABgAdQACAH8FesSH8I4N
</data>
</layer>
<layer id="3" name="Background" width="141" height="32">
<data encoding="base64" compression="zstd">
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</data>
</layer>
<layer id="1" name="Middleground" width="141" height="32">
<data encoding="base64" compression="zstd">
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</data>
</layer>
<layer id="4" name="MiddleForeground" width="141" height="32">
<data encoding="base64" compression="zstd">
KLUv/WCARXUAABgANwACALtARV6C3bEB
</data>
</layer>
<layer id="2" name="Foreground" width="141" height="32">
<data encoding="base64" compression="zstd">
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</data>
</layer>
<objectgroup id="8" name="Object Layer 1">
<object id="1" type="one-way" x="64" y="504.667" width="30" height="14"/>
</objectgroup>
</map>

View File

@@ -2,12 +2,12 @@
importer="vnen.tiled_importer"
type="PackedScene"
path="res://.import/level01.tmx-65e129bada03d3bf56997e5be6fa923f.scn"
path="res://.import/Level2.tmx-357d8ae9edfbc85f5abb1db3655640e1.scn"
[deps]
source_file="res://levels/level01.tmx"
dest_files=[ "res://.import/level01.tmx-65e129bada03d3bf56997e5be6fa923f.scn" ]
source_file="res://levels/Level2.tmx"
dest_files=[ "res://.import/Level2.tmx-357d8ae9edfbc85f5abb1db3655640e1.scn" ]
[params]
@@ -15,7 +15,8 @@ custom_properties=true
tile_metadata=false
uv_clip=true
image_flags=7
collision_layer=1
collision_layer=2
collision_mask=0
embed_internal_images=false
save_tiled_properties=false
add_background=true

41
godot/levels/Level2.tscn Normal file
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@@ -0,0 +1,41 @@
[gd_scene load_steps=5 format=2]
[ext_resource path="res://camera_fix.gd" type="Script" id=1]
[ext_resource path="res://characters/player/Player.tscn" type="PackedScene" id=2]
[ext_resource path="res://assets/backgrounds/hills.png" type="Texture" id=3]
[ext_resource path="res://levels/Level2.tmx" type="PackedScene" id=4]
[node name="Level2" type="Node2D"]
[node name="Player" parent="." instance=ExtResource( 2 )]
[node name="Camera2D" type="Camera2D" parent="Player"]
current = true
limit_left = 0
limit_top = 0
limit_right = 512
limit_bottom = 288
drag_margin_h_enabled = true
drag_margin_v_enabled = true
__meta__ = {
"_edit_bone_": true
}
[node name="VisibilityNotifier2D" type="VisibilityNotifier2D" parent="Player/Camera2D"]
rect = Rect2( 0, 0, 24, 24 )
[node name="ParallaxBackground" type="ParallaxBackground" parent="."]
[node name="ParallaxLayer" type="ParallaxLayer" parent="ParallaxBackground"]
motion_scale = Vector2( 0.2, 0.2 )
motion_offset = Vector2( 0, -288 )
motion_mirroring = Vector2( 528, 0 )
[node name="Sprite" type="Sprite" parent="ParallaxBackground/ParallaxLayer"]
texture = ExtResource( 3 )
centered = false
[node name="Map" type="Node2D" parent="."]
[node name="Level2" parent="Map" instance=ExtResource( 4 )]
script = ExtResource( 1 )

View File

@@ -0,0 +1,32 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.8" tiledversion="1.8.4" orientation="orthogonal" renderorder="right-down" width="128" height="32" tilewidth="18" tileheight="18" infinite="0" nextlayerid="14" nextobjectid="3">
<tileset firstgid="1" source="../tilesets/tiles.tsx"/>
<layer id="2" name="Background" width="128" height="32">
<data encoding="base64" compression="zstd">
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</data>
</layer>
<layer id="7" name="MiddleBackground" width="128" height="32">
<data encoding="base64" compression="zstd">
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</data>
</layer>
<layer id="1" name="Middleground" width="128" height="32">
<data encoding="base64" compression="zstd">
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</data>
</layer>
<layer id="5" name="MiddleForeground" width="128" height="32">
<data encoding="base64" compression="zstd">
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</data>
</layer>
<layer id="3" name="Foreground" width="128" height="32">
<data encoding="base64" compression="zstd">
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</data>
</layer>
<objectgroup id="12" name="Object Layer 1">
<object id="2" type="one-way" x="150.727" y="413.818" width="33.8182" height="15.4545"/>
</objectgroup>
</map>

View File

@@ -0,0 +1,23 @@
[remap]
importer="vnen.tiled_importer"
type="PackedScene"
path="res://.import/Prototype.tmx-1674122a110386791b767b1f6628b68b.scn"
[deps]
source_file="res://levels/Prototype.tmx"
dest_files=[ "res://.import/Prototype.tmx-1674122a110386791b767b1f6628b68b.scn" ]
[params]
custom_properties=true
tile_metadata=false
uv_clip=true
image_flags=7
collision_layer=2
collision_mask=0
embed_internal_images=false
save_tiled_properties=false
add_background=true
post_import_script=""

View File

@@ -0,0 +1,41 @@
[gd_scene load_steps=5 format=2]
[ext_resource path="res://camera_fix.gd" type="Script" id=1]
[ext_resource path="res://characters/player/Player.tscn" type="PackedScene" id=2]
[ext_resource path="res://levels/Prototype.tmx" type="PackedScene" id=3]
[ext_resource path="res://assets/backgrounds/mountains.png" type="Texture" id=4]
[node name="Prototype" type="Node2D"]
[node name="Player" parent="." instance=ExtResource( 2 )]
[node name="Camera2D" type="Camera2D" parent="Player"]
current = true
limit_left = 0
limit_top = 0
limit_right = 512
limit_bottom = 288
drag_margin_h_enabled = true
drag_margin_v_enabled = true
__meta__ = {
"_edit_bone_": true
}
[node name="VisibilityNotifier2D" type="VisibilityNotifier2D" parent="Player/Camera2D"]
rect = Rect2( 0, 0, 24, 24 )
[node name="ParallaxBackground" type="ParallaxBackground" parent="."]
[node name="ParallaxLayer" type="ParallaxLayer" parent="ParallaxBackground"]
motion_scale = Vector2( 0.2, 0.1 )
motion_offset = Vector2( 0, -288 )
motion_mirroring = Vector2( 528, 0 )
[node name="Sprite" type="Sprite" parent="ParallaxBackground/ParallaxLayer"]
texture = ExtResource( 4 )
centered = false
[node name="Map" type="Node2D" parent="."]
[node name="Prototype" parent="Map" instance=ExtResource( 3 )]
script = ExtResource( 1 )

View File

@@ -1,112 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.8" tiledversion="1.8.4" orientation="orthogonal" renderorder="right-down" width="128" height="32" tilewidth="18" tileheight="18" infinite="0" nextlayerid="4" nextobjectid="1">
<tileset firstgid="1" source="../tilesets/tiles.tsx"/>
<layer id="2" name="Background" width="128" height="32">
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