add some enemy behavior prototypes

This commit is contained in:
2022-07-21 00:05:08 -04:00
parent 31003a2863
commit 948f4ce911
20 changed files with 268 additions and 34 deletions

View File

@@ -21,12 +21,13 @@ animations = [ {
[sub_resource type="RectangleShape2D" id=4]
extents = Vector2( 5.5, 7.5 )
[node name="Gravevine" type="KinematicBody2D"]
[node name="Gravevine" type="KinematicBody2D" groups=["enemy"]]
collision_layer = 8
collision_mask = 11
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
frames = SubResource( 3 )
frame = 1
playing = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]