From 8e5c035675764b466a0005486f2056a5a46b2130 Mon Sep 17 00:00:00 2001 From: Chris Cromer Date: Sun, 14 Aug 2022 12:42:49 -0400 Subject: [PATCH] fix monitor bug where player info wasn't being sent --- godot/monitor/Monitor.gd | 1 + 1 file changed, 1 insertion(+) diff --git a/godot/monitor/Monitor.gd b/godot/monitor/Monitor.gd index db4232a..e8ae1b7 100644 --- a/godot/monitor/Monitor.gd +++ b/godot/monitor/Monitor.gd @@ -129,6 +129,7 @@ func _on_input_validated(validated_player: Dictionary) -> void: $MonitorGUI.queue_free() get_tree().paused = false player = validated_player.duplicate(true) + game["player"] = player func _object_created(name: String, state: String, position: Vector2, velocity: Vector2) -> void: