add sounds and adjust music

This commit is contained in:
2022-07-26 23:14:21 -04:00
parent 6b86126127
commit 8cfa1d5cce
17 changed files with 197 additions and 4 deletions

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godot/assets/sounds/coin.wav (Stored with Git LFS) Normal file

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[remap]
importer="wav"
type="AudioStreamSample"
path="res://.import/coin.wav-9081ee1c6d81d9c34d08bc916297b892.sample"
[deps]
source_file="res://assets/sounds/coin.wav"
dest_files=[ "res://.import/coin.wav-9081ee1c6d81d9c34d08bc916297b892.sample" ]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=0

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godot/assets/sounds/died.wav (Stored with Git LFS) Normal file

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[remap]
importer="wav"
type="AudioStreamSample"
path="res://.import/died.wav-fc4528ad616bbce5115ae092cb80d346.sample"
[deps]
source_file="res://assets/sounds/died.wav"
dest_files=[ "res://.import/died.wav-fc4528ad616bbce5115ae092cb80d346.sample" ]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=0

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godot/assets/sounds/gem.wav (Stored with Git LFS) Normal file

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[remap]
importer="wav"
type="AudioStreamSample"
path="res://.import/gem.wav-49535e5638777427fa416449f386aaf6.sample"
[deps]
source_file="res://assets/sounds/gem.wav"
dest_files=[ "res://.import/gem.wav-49535e5638777427fa416449f386aaf6.sample" ]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=0

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godot/assets/sounds/jump.wav (Stored with Git LFS) Normal file

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[remap]
importer="wav"
type="AudioStreamSample"
path="res://.import/jump.wav-395b727cde98999423d5c020c9c3492f.sample"
[deps]
source_file="res://assets/sounds/jump.wav"
dest_files=[ "res://.import/jump.wav-395b727cde98999423d5c020c9c3492f.sample" ]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=0

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godot/assets/sounds/ui_popup.wav (Stored with Git LFS) Normal file

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[remap]
importer="wav"
type="AudioStreamSample"
path="res://.import/ui_popup.wav-b70bc280bf50aa4e775c08111118c3ae.sample"
[deps]
source_file="res://assets/sounds/ui_popup.wav"
dest_files=[ "res://.import/ui_popup.wav-b70bc280bf50aa4e775c08111118c3ae.sample" ]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=0

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godot/assets/sounds/ui_select.wav (Stored with Git LFS) Normal file

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[remap]
importer="wav"
type="AudioStreamSample"
path="res://.import/ui_select.wav-a1e6656879b8474ab79f3a15e3073001.sample"
[deps]
source_file="res://assets/sounds/ui_select.wav"
dest_files=[ "res://.import/ui_select.wav-a1e6656879b8474ab79f3a15e3073001.sample" ]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=0