Merge branch 'develop' into feature/Coin
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@@ -1,5 +1,6 @@
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#include <Godot.hpp>
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#include "Event.h"
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#include "state_machine/StateMachine.h"
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#include "state_machine/State.h"
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#include "Main.h"
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@@ -45,6 +46,7 @@ extern "C" void GDN_EXPORT godot_gdnative_terminate(godot_gdnative_terminate_opt
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extern "C" void GDN_EXPORT godot_nativescript_init(void *handle)
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{
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Godot::nativescript_init(handle);
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register_class<alai::Event>();
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register_class<StateMachine>();
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register_class<State>();
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register_class<main::Main>();
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