From 866944b784168ec74130fbbab8b8d6953a243944 Mon Sep 17 00:00:00 2001 From: Martin Araneda Date: Thu, 1 Sep 2022 23:22:56 -0400 Subject: [PATCH] Added victory sound to assets --- godot/assets/sounds/victory.wav | 3 +++ godot/assets/sounds/victory.wav.import | 23 +++++++++++++++++++++++ 2 files changed, 26 insertions(+) create mode 100644 godot/assets/sounds/victory.wav create mode 100644 godot/assets/sounds/victory.wav.import diff --git a/godot/assets/sounds/victory.wav b/godot/assets/sounds/victory.wav new file mode 100644 index 0000000..4287414 --- /dev/null +++ b/godot/assets/sounds/victory.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a5c247f96d1a500806f31f8efd2d31a05c2422416afe3379b50b67cb04a7e810 +size 930948 diff --git a/godot/assets/sounds/victory.wav.import b/godot/assets/sounds/victory.wav.import new file mode 100644 index 0000000..557cd90 --- /dev/null +++ b/godot/assets/sounds/victory.wav.import @@ -0,0 +1,23 @@ +[remap] + +importer="wav" +type="AudioStreamSample" +path="res://.import/victory.wav-652e970b8418d2fc380cb882ddb39b3d.sample" + +[deps] + +source_file="res://assets/sounds/victory.wav" +dest_files=[ "res://.import/victory.wav-652e970b8418d2fc380cb882ddb39b3d.sample" ] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop_mode=0 +edit/loop_begin=0 +edit/loop_end=-1 +compress/mode=0