Merge pull request 'feature/clang-format' (#54) from feature/clang-format into develop
Reviewed-on: #54
This commit is contained in:
commit
4482c8af6a
220
.clang-format
Normal file
220
.clang-format
Normal file
@ -0,0 +1,220 @@
|
|||||||
|
---
|
||||||
|
AccessModifierOffset: 0
|
||||||
|
EmptyLineAfterAccessModifier: Never
|
||||||
|
EmptyLineBeforeAccessModifier: Always
|
||||||
|
IndentAccessModifiers: true
|
||||||
|
TabWidth: 4
|
||||||
|
UseTab: Never
|
||||||
|
UseCRLF: false
|
||||||
|
Language: Cpp
|
||||||
|
IndentWidth: 4
|
||||||
|
AlignAfterOpenBracket: DontAlign
|
||||||
|
AlignArrayOfStructures: Left
|
||||||
|
AlignConsecutiveAssignments: AcrossComments
|
||||||
|
AlignConsecutiveBitFields: AcrossComments
|
||||||
|
AlignConsecutiveDeclarations: None
|
||||||
|
AlignConsecutiveMacros: AcrossComments
|
||||||
|
AlignEscapedNewlines: Left
|
||||||
|
AlignOperands: AlignAfterOperator
|
||||||
|
AlignTrailingComments: true
|
||||||
|
AllowAllArgumentsOnNextLine: false
|
||||||
|
AllowAllConstructorInitializersOnNextLine: false
|
||||||
|
AllowAllParametersOfDeclarationOnNextLine: false
|
||||||
|
AllowShortBlocksOnASingleLine: Never
|
||||||
|
AllowShortCaseLabelsOnASingleLine: false
|
||||||
|
AllowShortEnumsOnASingleLine: false
|
||||||
|
AllowShortFunctionsOnASingleLine: None
|
||||||
|
AllowShortIfStatementsOnASingleLine: Never
|
||||||
|
AllowShortLambdasOnASingleLine: None
|
||||||
|
AllowShortLoopsOnASingleLine: false
|
||||||
|
AlwaysBreakAfterDefinitionReturnType: None
|
||||||
|
AlwaysBreakAfterReturnType: None
|
||||||
|
AlwaysBreakBeforeMultilineStrings: false
|
||||||
|
AlwaysBreakTemplateDeclarations: No
|
||||||
|
BinPackArguments: false
|
||||||
|
BinPackParameters: false
|
||||||
|
AttributeMacros:
|
||||||
|
- __capability
|
||||||
|
BitFieldColonSpacing: Both
|
||||||
|
BraceWrapping:
|
||||||
|
AfterCaseLabel: true
|
||||||
|
AfterClass: true
|
||||||
|
AfterControlStatement: Always
|
||||||
|
AfterEnum: true
|
||||||
|
AfterFunction: true
|
||||||
|
AfterNamespace: true
|
||||||
|
AfterObjCDeclaration: true
|
||||||
|
AfterStruct: true
|
||||||
|
AfterUnion: true
|
||||||
|
AfterExternBlock: true
|
||||||
|
BeforeCatch: true
|
||||||
|
BeforeElse: true
|
||||||
|
BeforeLambdaBody: true
|
||||||
|
BeforeWhile: true
|
||||||
|
IndentBraces: false
|
||||||
|
SplitEmptyFunction: true
|
||||||
|
SplitEmptyRecord: true
|
||||||
|
SplitEmptyNamespace: true
|
||||||
|
BreakBeforeBraces: Custom
|
||||||
|
BreakAfterJavaFieldAnnotations: false
|
||||||
|
BreakBeforeBinaryOperators: All
|
||||||
|
BreakBeforeConceptDeclarations: false
|
||||||
|
BreakBeforeTernaryOperators: true
|
||||||
|
BreakConstructorInitializers: AfterColon
|
||||||
|
BreakInheritanceList: AfterColon
|
||||||
|
BreakStringLiterals: false
|
||||||
|
ColumnLimit: 0
|
||||||
|
CommentPragmas: "^ IWYU pragma:"
|
||||||
|
CompactNamespaces: false
|
||||||
|
ConstructorInitializerAllOnOneLineOrOnePerLine: true
|
||||||
|
ConstructorInitializerIndentWidth: 4
|
||||||
|
ContinuationIndentWidth: 4
|
||||||
|
Cpp11BracedListStyle: true
|
||||||
|
DeriveLineEnding: true
|
||||||
|
DerivePointerAlignment: true
|
||||||
|
DisableFormat: false
|
||||||
|
ExperimentalAutoDetectBinPacking: false
|
||||||
|
FixNamespaceComments: true
|
||||||
|
ForEachMacros:
|
||||||
|
- foreach
|
||||||
|
- Q_FOREACH
|
||||||
|
- BOOST_FOREACH
|
||||||
|
IfMacros:
|
||||||
|
- KJ_IF_MAYBE
|
||||||
|
IncludeBlocks: Regroup
|
||||||
|
IncludeCategories:
|
||||||
|
- Regex: ^<ext/.*\.h>
|
||||||
|
Priority: 2
|
||||||
|
CaseSensitive: false
|
||||||
|
SortPriority: 0
|
||||||
|
- Regex: ^<.*\.h>
|
||||||
|
Priority: 1
|
||||||
|
CaseSensitive: false
|
||||||
|
SortPriority: 0
|
||||||
|
- Regex: ^<.*
|
||||||
|
Priority: 2
|
||||||
|
CaseSensitive: false
|
||||||
|
SortPriority: 0
|
||||||
|
- Regex: .*
|
||||||
|
Priority: 0
|
||||||
|
CaseSensitive: false
|
||||||
|
SortPriority: 0
|
||||||
|
IncludeIsMainRegex: ([-_](test|unittest))?$
|
||||||
|
IncludeIsMainSourceRegex: ""
|
||||||
|
IndentCaseBlocks: true
|
||||||
|
IndentCaseLabels: true
|
||||||
|
IndentExternBlock: Indent
|
||||||
|
IndentGotoLabels: false
|
||||||
|
IndentPPDirectives: BeforeHash
|
||||||
|
IndentRequires: true
|
||||||
|
IndentWrappedFunctionNames: true
|
||||||
|
InsertTrailingCommas: None
|
||||||
|
JavaScriptQuotes: Double
|
||||||
|
JavaScriptWrapImports: true
|
||||||
|
KeepEmptyLinesAtTheStartOfBlocks: false
|
||||||
|
LambdaBodyIndentation: OuterScope
|
||||||
|
MacroBlockBegin: ""
|
||||||
|
MacroBlockEnd: ""
|
||||||
|
MaxEmptyLinesToKeep: 1
|
||||||
|
NamespaceIndentation: All
|
||||||
|
ObjCBinPackProtocolList: Never
|
||||||
|
ObjCBlockIndentWidth: 4
|
||||||
|
ObjCBreakBeforeNestedBlockParam: false
|
||||||
|
ObjCSpaceAfterProperty: true
|
||||||
|
ObjCSpaceBeforeProtocolList: true
|
||||||
|
PPIndentWidth: 4
|
||||||
|
PackConstructorInitializers: Never
|
||||||
|
PenaltyBreakAssignment: 2
|
||||||
|
PenaltyBreakBeforeFirstCallParameter: 1
|
||||||
|
PenaltyBreakComment: 300
|
||||||
|
PenaltyBreakFirstLessLess: 120
|
||||||
|
PenaltyBreakOpenParenthesis: 0
|
||||||
|
PenaltyBreakString: 1000
|
||||||
|
PenaltyBreakTemplateDeclaration: 10
|
||||||
|
PenaltyExcessCharacter: 1000000
|
||||||
|
PenaltyIndentedWhitespace: 0
|
||||||
|
PenaltyReturnTypeOnItsOwnLine: 200
|
||||||
|
PointerAlignment: Left
|
||||||
|
QualifierAlignment: Left
|
||||||
|
RawStringFormats:
|
||||||
|
- Language: Cpp
|
||||||
|
BasedOnStyle: google
|
||||||
|
Delimiters:
|
||||||
|
- cc
|
||||||
|
- CC
|
||||||
|
- cpp
|
||||||
|
- Cpp
|
||||||
|
- CPP
|
||||||
|
- c++
|
||||||
|
- C++
|
||||||
|
CanonicalDelimiter: ""
|
||||||
|
- Language: TextProto
|
||||||
|
EnclosingFunctions:
|
||||||
|
- EqualsProto
|
||||||
|
- EquivToProto
|
||||||
|
- PARSE_PARTIAL_TEXT_PROTO
|
||||||
|
- PARSE_TEST_PROTO
|
||||||
|
- PARSE_TEXT_PROTO
|
||||||
|
- ParseTextOrDie
|
||||||
|
- ParseTextProtoOrDie
|
||||||
|
- ParseTestProto
|
||||||
|
- ParsePartialTestProto
|
||||||
|
BasedOnStyle: google
|
||||||
|
Delimiters:
|
||||||
|
- pb
|
||||||
|
- PB
|
||||||
|
- proto
|
||||||
|
- PROTO
|
||||||
|
CanonicalDelimiter: pb
|
||||||
|
ReferenceAlignment: Left
|
||||||
|
ReflowComments: false
|
||||||
|
RemoveBracesLLVM: false
|
||||||
|
SeparateDefinitionBlocks: Always
|
||||||
|
ShortNamespaceLines: 0
|
||||||
|
SortIncludes: CaseSensitive
|
||||||
|
SortJavaStaticImport: Before
|
||||||
|
SortUsingDeclarations: true
|
||||||
|
SpaceAfterCStyleCast: true
|
||||||
|
SpaceAfterLogicalNot: false
|
||||||
|
SpaceAfterTemplateKeyword: false
|
||||||
|
SpaceAroundPointerQualifiers: Default
|
||||||
|
SpaceBeforeAssignmentOperators: true
|
||||||
|
SpaceBeforeCaseColon: true
|
||||||
|
SpaceBeforeCpp11BracedList: true
|
||||||
|
SpaceBeforeCtorInitializerColon: true
|
||||||
|
SpaceBeforeInheritanceColon: true
|
||||||
|
SpaceBeforeParens: Custom
|
||||||
|
SpaceBeforeParensOptions:
|
||||||
|
AfterControlStatements: true
|
||||||
|
AfterForeachMacros: false
|
||||||
|
AfterFunctionDeclarationName: false
|
||||||
|
AfterFunctionDefinitionName: false
|
||||||
|
AfterIfMacros: false
|
||||||
|
AfterOverloadedOperator: true
|
||||||
|
BeforeNonEmptyParentheses: false
|
||||||
|
SpaceBeforeRangeBasedForLoopColon: true
|
||||||
|
SpaceBeforeSquareBrackets: false
|
||||||
|
SpaceInEmptyBlock: false
|
||||||
|
SpaceInEmptyParentheses: false
|
||||||
|
SpacesBeforeTrailingComments: 1
|
||||||
|
SpacesInAngles: Never
|
||||||
|
SpacesInCStyleCastParentheses: false
|
||||||
|
SpacesInConditionalStatement: false
|
||||||
|
SpacesInContainerLiterals: false
|
||||||
|
SpacesInLineCommentPrefix:
|
||||||
|
Minimum: 1
|
||||||
|
Maximum: 1
|
||||||
|
SpacesInParentheses: false
|
||||||
|
SpacesInSquareBrackets: false
|
||||||
|
Standard: Auto
|
||||||
|
StatementAttributeLikeMacros:
|
||||||
|
- Q_EMIT
|
||||||
|
StatementMacros:
|
||||||
|
- Q_UNUSED
|
||||||
|
- QT_REQUIRE_VERSION
|
||||||
|
WhitespaceSensitiveMacros:
|
||||||
|
- STRINGIZE
|
||||||
|
- PP_STRINGIZE
|
||||||
|
- BOOST_PP_STRINGIZE
|
||||||
|
- NS_SWIFT_NAME
|
||||||
|
- CF_SWIFT_NAME
|
@ -49,5 +49,5 @@ namespace alai
|
|||||||
*/
|
*/
|
||||||
void _ready();
|
void _ready();
|
||||||
};
|
};
|
||||||
}
|
} // namespace alai
|
||||||
#endif
|
#endif
|
||||||
|
@ -12,7 +12,6 @@ void alai::Event::_register_methods()
|
|||||||
godot::register_signal<Event>("player_died");
|
godot::register_signal<Event>("player_died");
|
||||||
godot::register_signal<Event>("player_won");
|
godot::register_signal<Event>("player_won");
|
||||||
godot::register_signal<Event>("player_touched", "damage", GODOT_VARIANT_TYPE_INT);
|
godot::register_signal<Event>("player_touched", "damage", GODOT_VARIANT_TYPE_INT);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
alai::Event::Event()
|
alai::Event::Event()
|
||||||
|
@ -15,6 +15,7 @@ namespace alai
|
|||||||
class Event : public godot::Node
|
class Event : public godot::Node
|
||||||
{
|
{
|
||||||
GODOT_CLASS(Event, godot::Node)
|
GODOT_CLASS(Event, godot::Node)
|
||||||
|
|
||||||
public:
|
public:
|
||||||
/**
|
/**
|
||||||
* @brief This method registers classes with Godot.
|
* @brief This method registers classes with Godot.
|
||||||
@ -42,6 +43,6 @@ namespace alai
|
|||||||
*/
|
*/
|
||||||
void _init();
|
void _init();
|
||||||
};
|
};
|
||||||
}
|
} // namespace alai
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -1,6 +1,5 @@
|
|||||||
#include "Main.h"
|
|
||||||
|
|
||||||
#include "Event.h"
|
#include "Event.h"
|
||||||
|
#include "Main.h"
|
||||||
|
|
||||||
#include <SceneTree.hpp>
|
#include <SceneTree.hpp>
|
||||||
|
|
||||||
@ -66,8 +65,7 @@ void alai::Main::_ready()
|
|||||||
{
|
{
|
||||||
_os->set_window_size(window_size);
|
_os->set_window_size(window_size);
|
||||||
_os->set_window_position(
|
_os->set_window_position(
|
||||||
_os->get_screen_position(get_launch_screen()) + _os->get_screen_size() * 0.5 - _os->get_window_size() * 0.5
|
_os->get_screen_position(get_launch_screen()) + _os->get_screen_size() * 0.5 - _os->get_window_size() * 0.5);
|
||||||
);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
success = _project_settings->load_resource_pack("crt.pck");
|
success = _project_settings->load_resource_pack("crt.pck");
|
||||||
|
@ -1,7 +1,6 @@
|
|||||||
#ifndef ALAI_MAIN_H
|
#ifndef ALAI_MAIN_H
|
||||||
#define ALAI_MAIN_H
|
#define ALAI_MAIN_H
|
||||||
|
|
||||||
#include <string>
|
|
||||||
#include <Godot.hpp>
|
#include <Godot.hpp>
|
||||||
#include <Input.hpp>
|
#include <Input.hpp>
|
||||||
#include <Node.hpp>
|
#include <Node.hpp>
|
||||||
@ -10,6 +9,7 @@
|
|||||||
#include <ProjectSettings.hpp>
|
#include <ProjectSettings.hpp>
|
||||||
#include <Ref.hpp>
|
#include <Ref.hpp>
|
||||||
#include <ResourceLoader.hpp>
|
#include <ResourceLoader.hpp>
|
||||||
|
#include <string>
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief This is the alai namespace for all the code included in the game.
|
* @brief This is the alai namespace for all the code included in the game.
|
||||||
@ -227,6 +227,6 @@ namespace alai
|
|||||||
*/
|
*/
|
||||||
void load_level();
|
void load_level();
|
||||||
};
|
};
|
||||||
}
|
} // namespace alai
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -1,9 +1,8 @@
|
|||||||
|
#include "Event.h"
|
||||||
#include "coin/CoinCollected.h"
|
#include "coin/CoinCollected.h"
|
||||||
|
|
||||||
#include "Event.h"
|
|
||||||
|
|
||||||
#include <AudioStreamPlayer.hpp>
|
|
||||||
#include <AnimationPlayer.hpp>
|
#include <AnimationPlayer.hpp>
|
||||||
|
#include <AudioStreamPlayer.hpp>
|
||||||
|
|
||||||
void alai::CoinCollected::_register_methods()
|
void alai::CoinCollected::_register_methods()
|
||||||
{
|
{
|
||||||
|
@ -68,6 +68,6 @@ namespace alai
|
|||||||
*/
|
*/
|
||||||
void _on_animation_finished(godot::String anim_name);
|
void _on_animation_finished(godot::String anim_name);
|
||||||
};
|
};
|
||||||
}
|
} // namespace alai
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -1,6 +1,5 @@
|
|||||||
#include "coin/CoinCounter.h"
|
|
||||||
|
|
||||||
#include "Event.h"
|
#include "Event.h"
|
||||||
|
#include "coin/CoinCounter.h"
|
||||||
|
|
||||||
#include <String.hpp>
|
#include <String.hpp>
|
||||||
|
|
||||||
@ -43,7 +42,8 @@ void alai::CoinCounter::_on_coin_collected(int amount)
|
|||||||
{
|
{
|
||||||
coin_string = "0" + godot::String::num(coins);
|
coin_string = "0" + godot::String::num(coins);
|
||||||
}
|
}
|
||||||
else{
|
else
|
||||||
|
{
|
||||||
coin_string = godot::String::num(coins);
|
coin_string = godot::String::num(coins);
|
||||||
}
|
}
|
||||||
set_text(coin_string);
|
set_text(coin_string);
|
||||||
|
@ -52,9 +52,8 @@ namespace alai
|
|||||||
void _on_CoinHUD_ready();
|
void _on_CoinHUD_ready();
|
||||||
void _on_coin_collected(int amount);
|
void _on_coin_collected(int amount);
|
||||||
void _ready();
|
void _ready();
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
}
|
} // namespace alai
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -69,6 +69,6 @@ namespace alai
|
|||||||
*/
|
*/
|
||||||
void _on_body_entered(Node *node);
|
void _on_body_entered(Node *node);
|
||||||
};
|
};
|
||||||
}
|
} // namespace alai
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -69,6 +69,6 @@ namespace alai
|
|||||||
*/
|
*/
|
||||||
void _on_Goal_body_entered(Node *node);
|
void _on_Goal_body_entered(Node *node);
|
||||||
};
|
};
|
||||||
}
|
} // namespace alai
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -1,6 +1,5 @@
|
|||||||
#include "goal/GoalReached.h"
|
|
||||||
|
|
||||||
#include "Event.h"
|
#include "Event.h"
|
||||||
|
#include "goal/GoalReached.h"
|
||||||
|
|
||||||
#include <Area2D.hpp>
|
#include <Area2D.hpp>
|
||||||
|
|
||||||
|
@ -67,6 +67,6 @@ namespace alai
|
|||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
};
|
};
|
||||||
}
|
} // namespace alai
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -1,22 +1,22 @@
|
|||||||
#include <Godot.hpp>
|
|
||||||
|
|
||||||
#include "Event.h"
|
|
||||||
#include "state_machine/StateMachine.h"
|
|
||||||
#include "state_machine/State.h"
|
|
||||||
#include "Main.h"
|
|
||||||
#include "CameraLimit.h"
|
#include "CameraLimit.h"
|
||||||
#include "player/Player.h"
|
#include "Event.h"
|
||||||
#include "player/states/PlayerIdle.h"
|
#include "Main.h"
|
||||||
#include "player/states/PlayerMove.h"
|
|
||||||
#include "player/states/PlayerJump.h"
|
|
||||||
#include "player/states/PlayerFall.h"
|
|
||||||
#include "coin/CoinNotCollected.h"
|
|
||||||
#include "coin/CoinCollected.h"
|
#include "coin/CoinCollected.h"
|
||||||
#include "coin/CoinCounter.h"
|
#include "coin/CoinCounter.h"
|
||||||
#include "goal/GoalReached.h"
|
#include "coin/CoinNotCollected.h"
|
||||||
#include "goal/GoalNotReached.h"
|
#include "goal/GoalNotReached.h"
|
||||||
|
#include "goal/GoalReached.h"
|
||||||
#include "gui/game_over/GameOverScreen.h"
|
#include "gui/game_over/GameOverScreen.h"
|
||||||
#include "gui/game_won/GameWonScreen.h"
|
#include "gui/game_won/GameWonScreen.h"
|
||||||
|
#include "player/Player.h"
|
||||||
|
#include "player/states/PlayerFall.h"
|
||||||
|
#include "player/states/PlayerIdle.h"
|
||||||
|
#include "player/states/PlayerJump.h"
|
||||||
|
#include "player/states/PlayerMove.h"
|
||||||
|
#include "state_machine/State.h"
|
||||||
|
#include "state_machine/StateMachine.h"
|
||||||
|
|
||||||
|
#include <Godot.hpp>
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief This function connects the gdnative init function.
|
* @brief This function connects the gdnative init function.
|
||||||
|
@ -1,6 +1,5 @@
|
|||||||
#include "gui/game_over/GameOverScreen.h"
|
|
||||||
|
|
||||||
#include "Event.h"
|
#include "Event.h"
|
||||||
|
#include "gui/game_over/GameOverScreen.h"
|
||||||
|
|
||||||
#include <AudioStreamPlayer.hpp>
|
#include <AudioStreamPlayer.hpp>
|
||||||
#include <PackedScene.hpp>
|
#include <PackedScene.hpp>
|
||||||
|
@ -5,7 +5,6 @@
|
|||||||
#include <Godot.hpp>
|
#include <Godot.hpp>
|
||||||
#include <ResourceLoader.hpp>
|
#include <ResourceLoader.hpp>
|
||||||
|
|
||||||
|
|
||||||
namespace alai
|
namespace alai
|
||||||
{
|
{
|
||||||
/**
|
/**
|
||||||
@ -57,6 +56,6 @@ namespace alai
|
|||||||
void connect_signal();
|
void connect_signal();
|
||||||
void _on_visibility_changed();
|
void _on_visibility_changed();
|
||||||
};
|
};
|
||||||
}
|
} // namespace alai
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -1,6 +1,5 @@
|
|||||||
#include "gui/game_won/GameWonScreen.h"
|
|
||||||
|
|
||||||
#include "Event.h"
|
#include "Event.h"
|
||||||
|
#include "gui/game_won/GameWonScreen.h"
|
||||||
|
|
||||||
#include <AudioStreamPlayer.hpp>
|
#include <AudioStreamPlayer.hpp>
|
||||||
#include <SceneTree.hpp>
|
#include <SceneTree.hpp>
|
||||||
|
@ -47,6 +47,6 @@ namespace alai
|
|||||||
void connect_signal();
|
void connect_signal();
|
||||||
void _on_visibility_changed();
|
void _on_visibility_changed();
|
||||||
};
|
};
|
||||||
}
|
} // namespace alai
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -1,6 +1,5 @@
|
|||||||
#include "player/Player.h"
|
|
||||||
|
|
||||||
#include "Event.h"
|
#include "Event.h"
|
||||||
|
#include "player/Player.h"
|
||||||
|
|
||||||
#include <AudioStreamPlayer.hpp>
|
#include <AudioStreamPlayer.hpp>
|
||||||
#include <Camera2D.hpp>
|
#include <Camera2D.hpp>
|
||||||
@ -83,7 +82,8 @@ void alai::player::Player::_ready()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void alai::player::Player::_on_level_loaded() {
|
void alai::player::Player::_on_level_loaded()
|
||||||
|
{
|
||||||
auto state = get_node("StateMachine")->get_child(0);
|
auto state = get_node("StateMachine")->get_child(0);
|
||||||
if (state != nullptr)
|
if (state != nullptr)
|
||||||
{
|
{
|
||||||
@ -176,7 +176,8 @@ void alai::player::Player::_physics_process(float delta)
|
|||||||
position.x = godot::Math::clamp((float) position.x, (float) camera->get_limit(0), (float) camera->get_limit(2) - sprite_node->get_sprite_frames()->get_frame("idle", 0)->get_size().x);
|
position.x = godot::Math::clamp((float) position.x, (float) camera->get_limit(0), (float) camera->get_limit(2) - sprite_node->get_sprite_frames()->get_frame("idle", 0)->get_size().x);
|
||||||
position.y = godot::Math::clamp((float) position.y, (float) camera->get_limit(1), (float) camera->get_limit(3) + sprite_node->get_sprite_frames()->get_frame("idle", 0)->get_size().y);
|
position.y = godot::Math::clamp((float) position.y, (float) camera->get_limit(1), (float) camera->get_limit(3) + sprite_node->get_sprite_frames()->get_frame("idle", 0)->get_size().y);
|
||||||
}
|
}
|
||||||
else {
|
else
|
||||||
|
{
|
||||||
WARN_PRINT("Could not clamp player based on sprite frame size!");
|
WARN_PRINT("Could not clamp player based on sprite frame size!");
|
||||||
position.x = godot::Math::clamp((float) position.x, (float) camera->get_limit(0), (float) camera->get_limit(2));
|
position.x = godot::Math::clamp((float) position.x, (float) camera->get_limit(0), (float) camera->get_limit(2));
|
||||||
position.y = godot::Math::clamp((float) position.y, (float) camera->get_limit(1), (float) camera->get_limit(3));
|
position.y = godot::Math::clamp((float) position.y, (float) camera->get_limit(1), (float) camera->get_limit(3));
|
||||||
@ -196,11 +197,13 @@ void alai::player::Player::_physics_process(float delta)
|
|||||||
{
|
{
|
||||||
// The first time the notifier is checked always returns false in the first frame
|
// The first time the notifier is checked always returns false in the first frame
|
||||||
// So skip the check from the first frame
|
// So skip the check from the first frame
|
||||||
if (notifier_initialized) {
|
if (notifier_initialized)
|
||||||
|
{
|
||||||
auto event = get_node<alai::Event>("/root/Event");
|
auto event = get_node<alai::Event>("/root/Event");
|
||||||
event->emit_signal("player_died");
|
event->emit_signal("player_died");
|
||||||
}
|
}
|
||||||
else {
|
else
|
||||||
|
{
|
||||||
notifier_initialized = true;
|
notifier_initialized = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -291,7 +291,7 @@ namespace alai
|
|||||||
*/
|
*/
|
||||||
void _on_level_loaded();
|
void _on_level_loaded();
|
||||||
};
|
};
|
||||||
}
|
} // namespace player
|
||||||
}
|
} // namespace alai
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -1,6 +1,5 @@
|
|||||||
#include "player/states/PlayerFall.h"
|
|
||||||
|
|
||||||
#include "player/Player.h"
|
#include "player/Player.h"
|
||||||
|
#include "player/states/PlayerFall.h"
|
||||||
|
|
||||||
void alai::player::PlayerFall::_register_methods()
|
void alai::player::PlayerFall::_register_methods()
|
||||||
{
|
{
|
||||||
|
@ -78,7 +78,7 @@ namespace alai
|
|||||||
*/
|
*/
|
||||||
void _physics_process(float delta);
|
void _physics_process(float delta);
|
||||||
};
|
};
|
||||||
}
|
} // namespace player
|
||||||
}
|
} // namespace alai
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -1,6 +1,5 @@
|
|||||||
#include "player/states/PlayerIdle.h"
|
|
||||||
|
|
||||||
#include "player/Player.h"
|
#include "player/Player.h"
|
||||||
|
#include "player/states/PlayerIdle.h"
|
||||||
|
|
||||||
void alai::player::PlayerIdle::_register_methods()
|
void alai::player::PlayerIdle::_register_methods()
|
||||||
{
|
{
|
||||||
|
@ -77,7 +77,7 @@ namespace alai
|
|||||||
*/
|
*/
|
||||||
void _physics_process(float delta);
|
void _physics_process(float delta);
|
||||||
};
|
};
|
||||||
}
|
} // namespace player
|
||||||
}
|
} // namespace alai
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -1,6 +1,5 @@
|
|||||||
#include "player/states/PlayerJump.h"
|
|
||||||
|
|
||||||
#include "player/Player.h"
|
#include "player/Player.h"
|
||||||
|
#include "player/states/PlayerJump.h"
|
||||||
|
|
||||||
#include <AudioStreamPlayer.hpp>
|
#include <AudioStreamPlayer.hpp>
|
||||||
|
|
||||||
|
@ -85,7 +85,7 @@ namespace alai
|
|||||||
*/
|
*/
|
||||||
void _physics_process(float delta);
|
void _physics_process(float delta);
|
||||||
};
|
};
|
||||||
}
|
} // namespace player
|
||||||
}
|
} // namespace alai
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -1,6 +1,5 @@
|
|||||||
#include "player/states/PlayerMove.h"
|
|
||||||
|
|
||||||
#include "player/Player.h"
|
#include "player/Player.h"
|
||||||
|
#include "player/states/PlayerMove.h"
|
||||||
|
|
||||||
void alai::player::PlayerMove::_register_methods()
|
void alai::player::PlayerMove::_register_methods()
|
||||||
{
|
{
|
||||||
|
@ -3,9 +3,9 @@
|
|||||||
|
|
||||||
#include "state_machine/State.h"
|
#include "state_machine/State.h"
|
||||||
|
|
||||||
|
#include <AnimatedSprite.hpp>
|
||||||
#include <Godot.hpp>
|
#include <Godot.hpp>
|
||||||
#include <Input.hpp>
|
#include <Input.hpp>
|
||||||
#include <AnimatedSprite.hpp>
|
|
||||||
|
|
||||||
namespace alai
|
namespace alai
|
||||||
{
|
{
|
||||||
@ -77,7 +77,7 @@ namespace alai
|
|||||||
*/
|
*/
|
||||||
void _physics_process(float delta);
|
void _physics_process(float delta);
|
||||||
};
|
};
|
||||||
}
|
} // namespace player
|
||||||
}
|
} // namespace alai
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -98,6 +98,6 @@ namespace alai
|
|||||||
*/
|
*/
|
||||||
virtual StateMachine *get_state_machine() final;
|
virtual StateMachine *get_state_machine() final;
|
||||||
};
|
};
|
||||||
}
|
} // namespace alai
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -1,6 +1,5 @@
|
|||||||
#include "state_machine/StateMachine.h"
|
|
||||||
|
|
||||||
#include "state_machine/State.h"
|
#include "state_machine/State.h"
|
||||||
|
#include "state_machine/StateMachine.h"
|
||||||
|
|
||||||
void alai::StateMachine::_register_methods()
|
void alai::StateMachine::_register_methods()
|
||||||
{
|
{
|
||||||
@ -83,7 +82,8 @@ void alai::StateMachine::setup()
|
|||||||
{
|
{
|
||||||
this->call("_state_enter", get_current_state());
|
this->call("_state_enter", get_current_state());
|
||||||
}
|
}
|
||||||
else {
|
else
|
||||||
|
{
|
||||||
WARN_PRINT("The state " + get_current_state() + " doesn't have a _state_enter method!");
|
WARN_PRINT("The state " + get_current_state() + " doesn't have a _state_enter method!");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -257,6 +257,6 @@ namespace alai
|
|||||||
return _call(method, godot::Array::make(args...));
|
return _call(method, godot::Array::make(args...));
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
} // namespace alai
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
Loading…
Reference in New Issue
Block a user