Merge branch 'feature/Prototype_R_LEVEL' into feature/PROTOTYPE_R_SOUNDS

This commit is contained in:
2022-09-01 15:58:59 -04:00
6 changed files with 119 additions and 4 deletions

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@@ -41,9 +41,10 @@ void alai::GameOverScreen::_ready()
void alai::GameOverScreen::_on_restart_button_pressed()
{
if (_resource_loader->exists("res://levels/Prototype.tscn"))
/*_r*/
if (_resource_loader->exists("res://levels/PrototypeR.tscn"))
{
godot::Ref<godot::PackedScene> level_scene = _resource_loader->load("res://levels/Prototype.tscn");
godot::Ref<godot::PackedScene> level_scene = _resource_loader->load("res://levels/PrototypeR.tscn");
auto level = level_scene->instance();
auto level_node = get_tree()->get_root()->get_node("Main")->find_node("Level");