add event bus

This commit is contained in:
2022-08-27 18:10:36 -04:00
parent 8321c8a610
commit 3eb3d8765a
8 changed files with 95 additions and 21 deletions

20
src/Event.cpp Normal file
View File

@@ -0,0 +1,20 @@
#include "Event.h"
void alai::Event::_register_methods()
{
godot::register_signal<Event>("object_created", "name", GODOT_VARIANT_TYPE_STRING, "state", GODOT_VARIANT_TYPE_STRING, "position", GODOT_VARIANT_TYPE_VECTOR2, "velocity", GODOT_VARIANT_TYPE_VECTOR2);
godot::register_signal<Event>("object_updated", "name", GODOT_VARIANT_TYPE_STRING, "state", GODOT_VARIANT_TYPE_STRING, "position", GODOT_VARIANT_TYPE_VECTOR2, "velocity", GODOT_VARIANT_TYPE_VECTOR2);
godot::register_signal<Event>("object_removed", "name", GODOT_VARIANT_TYPE_STRING);
}
alai::Event::Event()
{
}
alai::Event::~Event()
{
}
void alai::Event::_init()
{
}