used clang-format to format the code

This commit is contained in:
2022-10-10 21:54:12 -03:00
parent 57cc75c249
commit 3b533fb03d
33 changed files with 145 additions and 154 deletions

View File

@@ -1,6 +1,5 @@
#include "Main.h"
#include "Event.h"
#include "Main.h"
#include <SceneTree.hpp>
@@ -27,10 +26,10 @@ alai::Main::~Main()
void alai::Main::_init()
{
_os = godot::OS::get_singleton();
_input = godot::Input::get_singleton();
_os = godot::OS::get_singleton();
_input = godot::Input::get_singleton();
_project_settings = godot::ProjectSettings::get_singleton();
_resource_loader = godot::ResourceLoader::get_singleton();
_resource_loader = godot::ResourceLoader::get_singleton();
set_game_version(godot::String(default_game_version.c_str()));
set_full_screen(default_full_screen);
@@ -66,8 +65,7 @@ void alai::Main::_ready()
{
_os->set_window_size(window_size);
_os->set_window_position(
_os->get_screen_position(get_launch_screen()) + _os->get_screen_size() * 0.5 - _os->get_window_size() * 0.5
);
_os->get_screen_position(get_launch_screen()) + _os->get_screen_size() * 0.5 - _os->get_window_size() * 0.5);
}
success = _project_settings->load_resource_pack("crt.pck");
@@ -106,9 +104,9 @@ void alai::Main::load_level()
{
if (level != nullptr)
{
auto path = level->get_path();
auto path = level->get_path();
auto loaded_level = level->instance();
auto level_node = get_node("Level");
auto level_node = get_node("Level");
level_node->add_child(loaded_level);
}
}
@@ -153,7 +151,7 @@ bool alai::Main::get_full_screen()
void alai::Main::set_window_size(godot::Vector2 window_size)
{
this-> window_size = window_size;
this->window_size = window_size;
}
godot::Vector2 alai::Main::get_window_size()