used clang-format to format the code

This commit is contained in:
2022-10-10 21:54:12 -03:00
parent 57cc75c249
commit 3b533fb03d
33 changed files with 145 additions and 154 deletions

View File

@@ -11,9 +11,9 @@ namespace alai
*
* @details The camera will be limited based on the used width and height of the Middleground tilemap.
*/
class CameraLimit: public godot::Node2D
class CameraLimit : public godot::Node2D
{
GODOT_CLASS(CameraLimit, godot::Node2D)
GODOT_CLASS(CameraLimit, godot::Node2D)
public:
/**
@@ -49,5 +49,5 @@ namespace alai
*/
void _ready();
};
}
} // namespace alai
#endif