dynamically load monitor and crt shader
This commit is contained in:
@@ -1,9 +1,7 @@
|
||||
[gd_scene load_steps=5 format=2]
|
||||
[gd_scene load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://Main.gdns" type="Script" id=1]
|
||||
[ext_resource path="res://levels/Level2.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://monitor/Monitor.tscn" type="PackedScene" id=3]
|
||||
[ext_resource path="res://shaders/crt/crt.tscn" type="PackedScene" id=4]
|
||||
|
||||
[node name="Main" type="Node"]
|
||||
pause_mode = 2
|
||||
@@ -12,7 +10,3 @@ level = ExtResource( 2 )
|
||||
|
||||
[node name="Level" type="Node" parent="."]
|
||||
pause_mode = 1
|
||||
|
||||
[node name="Monitor" parent="." instance=ExtResource( 3 )]
|
||||
|
||||
[node name="CRT" parent="." instance=ExtResource( 4 )]
|
||||
|
||||
Reference in New Issue
Block a user