remove player script
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@ -1,14 +0,0 @@
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extends Node
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var player: Dictionary
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func _ready() -> void:
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pass
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func _on_set_player(player_info: Dictionary) -> void:
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player["name"] = player_info["name"]
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player["rut"] = player_info["rut"]
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player["email"] = player_info["email"]
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