add default player info for quicker development
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8e5c035675
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@ -1,4 +1,4 @@
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[gd_scene load_steps=17 format=2]
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[gd_scene load_steps=18 format=2]
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[ext_resource path="res://assets/fonts/data/PixelOperator.tres" type="DynamicFontData" id=1]
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[ext_resource path="res://assets/fonts/data/PixelOperator.tres" type="DynamicFontData" id=1]
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[ext_resource path="res://assets/fonts/data/PixelOperator-Bold.tres" type="DynamicFontData" id=2]
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[ext_resource path="res://assets/fonts/data/PixelOperator-Bold.tres" type="DynamicFontData" id=2]
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@ -7,6 +7,7 @@
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[ext_resource path="res://monitor/EnterButton.gd" type="Script" id=5]
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[ext_resource path="res://monitor/EnterButton.gd" type="Script" id=5]
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[ext_resource path="res://assets/sounds/ui_popup.wav" type="AudioStream" id=6]
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[ext_resource path="res://assets/sounds/ui_popup.wav" type="AudioStream" id=6]
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[ext_resource path="res://assets/sounds/ui_select.wav" type="AudioStream" id=7]
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[ext_resource path="res://assets/sounds/ui_select.wav" type="AudioStream" id=7]
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[ext_resource path="res://monitor/MonitorGUI.gd" type="Script" id=8]
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[sub_resource type="DynamicFont" id=1]
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[sub_resource type="DynamicFont" id=1]
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font_data = ExtResource( 1 )
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font_data = ExtResource( 1 )
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@ -69,6 +70,7 @@ font_data = ExtResource( 2 )
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[node name="MonitorGUI" type="CanvasLayer"]
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[node name="MonitorGUI" type="CanvasLayer"]
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pause_mode = 2
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pause_mode = 2
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script = ExtResource( 8 )
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[node name="ColorRect" type="ColorRect" parent="."]
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[node name="ColorRect" type="ColorRect" parent="."]
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margin_right = 40.0
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margin_right = 40.0
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12
godot/monitor/MonitorGUI.gd
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12
godot/monitor/MonitorGUI.gd
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extends CanvasLayer
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export var default_name = ""
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export var default_rut = ""
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export var default_email = ""
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func _ready() -> void:
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get_node("%Name").text = default_name
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get_node("%Rut").text = default_rut
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get_node("%Email").text = default_email
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